Pinned
EDIA
edia-toolbox.github.io
Deadlines are there to be made.
EDIA XR Toolbox for research is now publicly available online.
Check out edia-toolbox.github.io for more details.
Minor updates are to be expected in coming weeks.
We are excited and planning an online zoom session for interested parties soon.
EDIA XR Toolbox for research is now publicly available online.
Check out edia-toolbox.github.io for more details.
Minor updates are to be expected in coming weeks.
We are excited and planning an online zoom session for interested parties soon.
Deadlines are there to be made.
EDIA XR Toolbox for research is now publicly available online.
Check out edia-toolbox.github.io for more details.
Minor updates are to be expected in coming weeks.
We are excited and planning an online zoom session for interested parties soon.
EDIA XR Toolbox for research is now publicly available online.
Check out edia-toolbox.github.io for more details.
Minor updates are to be expected in coming weeks.
We are excited and planning an online zoom session for interested parties soon.
EDIA
edia-toolbox.github.io
November 7, 2025 at 4:04 PM
Deadlines are there to be made.
EDIA XR Toolbox for research is now publicly available online.
Check out edia-toolbox.github.io for more details.
Minor updates are to be expected in coming weeks.
We are excited and planning an online zoom session for interested parties soon.
EDIA XR Toolbox for research is now publicly available online.
Check out edia-toolbox.github.io for more details.
Minor updates are to be expected in coming weeks.
We are excited and planning an online zoom session for interested parties soon.
One of the projects that helped shape EDIA during development.
👥An amazing team effort by:
@fra-malandrone.bsky.social
@lucyroe.bsky.social
A. Ciston
@thefirstfloor.bsky.social
A. Villringer
S. Carletto
@michaelgaebler.com
#neuroskyence #vr #emotion #affect #selfreports
@fra-malandrone.bsky.social
@lucyroe.bsky.social
A. Ciston
@thefirstfloor.bsky.social
A. Villringer
S. Carletto
@michaelgaebler.com
#neuroskyence #vr #emotion #affect #selfreports
September 24, 2025 at 8:48 AM
One of the projects that helped shape EDIA during development.
SneakPeak: Experimenting & Developing additional Edia Eye features.
May 30, 2025 at 12:13 PM
SneakPeak: Experimenting & Developing additional Edia Eye features.
📢 Huge thanks to everyone who visited our EDIA poster at #VSS2025
We had a packed 4.5 hours of great discussions on XR research tools & eye tracking.
✨ Stay tuned, open-source release coming soon!
🔗 edia-toolbox.github.io
#XR #Research #Academic #OpenSource
We had a packed 4.5 hours of great discussions on XR research tools & eye tracking.
✨ Stay tuned, open-source release coming soon!
🔗 edia-toolbox.github.io
#XR #Research #Academic #OpenSource
May 20, 2025 at 5:27 PM
📢 Huge thanks to everyone who visited our EDIA poster at #VSS2025
We had a packed 4.5 hours of great discussions on XR research tools & eye tracking.
✨ Stay tuned, open-source release coming soon!
🔗 edia-toolbox.github.io
#XR #Research #Academic #OpenSource
We had a packed 4.5 hours of great discussions on XR research tools & eye tracking.
✨ Stay tuned, open-source release coming soon!
🔗 edia-toolbox.github.io
#XR #Research #Academic #OpenSource
🚀 Presenting EDIA, our flexible XR toolbox for research, at #VSS2025!
Built in Unity + tested in real labs.
👁️ Bonus: we assess accuracy, precision & latency of eye tracking in 5 VR headsets using EDIA.
📍Poster 311 – Tue, 8:30–12:30, Banyan Breezeway.
#XR #OpenSource #Unity3D
Built in Unity + tested in real labs.
👁️ Bonus: we assess accuracy, precision & latency of eye tracking in 5 VR headsets using EDIA.
📍Poster 311 – Tue, 8:30–12:30, Banyan Breezeway.
#XR #OpenSource #Unity3D
May 20, 2025 at 9:11 AM
🚀 Presenting EDIA, our flexible XR toolbox for research, at #VSS2025!
Built in Unity + tested in real labs.
👁️ Bonus: we assess accuracy, precision & latency of eye tracking in 5 VR headsets using EDIA.
📍Poster 311 – Tue, 8:30–12:30, Banyan Breezeway.
#XR #OpenSource #Unity3D
Built in Unity + tested in real labs.
👁️ Bonus: we assess accuracy, precision & latency of eye tracking in 5 VR headsets using EDIA.
📍Poster 311 – Tue, 8:30–12:30, Banyan Breezeway.
#XR #OpenSource #Unity3D