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etti.bsky.social
etti
@etti.bsky.social
from the works of yesterday
Pinned
for some reason i had the idea to make this at like 10pm last night
Made a little #GodotEngine plugin that removes the OS title bar and replaces it with a built-in one which gives the editor very slightly more space.
it's probably incredibly janky but it's the thought that counts
github.com/ettiSurreal/...
October 31, 2025 at 9:31 PM
true highlight of the release: when connecting functions to signals, autocompletion will no longer add parentheses
September 15, 2025 at 9:21 PM
August 11, 2025 at 3:15 PM
something I came up with after reading the part of the blog about closures:
a simple fbm node group where you can just plug in any type of noise through a closure
#b3d
August 9, 2025 at 4:50 AM
want a cool blender tip? #b3d

you can quickly switch between different objects in edit/sculpt/paint modes by hovering over them and pressing Alt+Q
August 7, 2025 at 7:06 PM
want a cool blender trick? #b3d

everyone knows about numpad keys and orthographic views, but not everyone knows about "align view to active" (shift+numpad keys), which goes into orthographic view while perfectly aligned to your current selection. Works in most modes!
August 6, 2025 at 5:05 PM
want a cool blender tip? #b3d

Want a cool looking anamorphic glare but are unsatisfied with the default streaks result? Try slightly blurring the result or using bloom as the input for streaks (or both).
August 6, 2025 at 4:59 PM
want a cool blender tip? #b3d

when using the bump node, DO. NOT. USE. STRENGTH.
Strength acts more like "opacity" of the generated normals, while Distance flattens them, which gives the correct effect.

The difference seems subtle but it's very easy to spot on others' work when you know about it.
August 6, 2025 at 4:55 PM
want a cool blender trick? #b3d

press alt + middle mouse button to center your view on what your mouse cursor is currently hovering over.
this should genuinely be one of the first things taught to new blender users i'm shocked by how many people dont know about this
August 6, 2025 at 4:50 PM
i posted a few cool blender tips/tricks on twitter some time ago i should repost them here
August 6, 2025 at 4:40 PM
Reposted by etti
Cursed motion blur #b3d #geometrynodes
August 3, 2025 at 4:10 PM
finished playing through Okami

i absolutely understand why the game gets the praise it gets and i liked it for what it is but at the same time... i also understand why roughly only 1/5 people on steam finished it because for me it just felt like this.
March 15, 2025 at 3:40 AM
played around with this again

#fractal #fractalart
January 9, 2025 at 4:19 PM
seated for sonic 3 AT LAST
January 4, 2025 at 2:30 PM
January 1, 2025 at 2:34 AM
this is what this feature is actually intended for #godotengine
December 31, 2024 at 4:24 AM
promotional renders i made for @forsakenstudios.bsky.social latest update
#fnaf #forsakenar #b3d #dreadbear
December 29, 2024 at 8:59 PM
for some reason i had the idea to make this at like 10pm last night
December 23, 2024 at 3:18 PM
found a cool program recently, here are a few images i got it to make that i thought looked kinda cool

#fractal #fractalart
December 19, 2024 at 10:41 PM
my non existent 2024 bingo keeps getting crazier the closer we are to the end
other than that maybe its about time i revisit this
offtherpg.com OFF @offtherpg.com · Dec 19
I have a sacred mission to fulfill.
I must purify the world.

OFF is coming to Steam® and Nintendo Switch™ in 2025.
Preorder or Wishlist at offtherpg.com
December 19, 2024 at 7:18 PM
so i never actually got around to making a full sonic model so i figured i might as well make one now heres how its going around an hour in
December 14, 2024 at 7:28 PM
Reposted by etti
hmm
December 6, 2024 at 1:55 AM
✨️
December 12, 2024 at 9:55 PM
just remembered that this is a real model that i made some time ago i dont think i ever shared him anywhere
November 30, 2024 at 5:02 PM
Name a game with a 10/10 soundtrack
November 23, 2024 at 7:09 PM