Zorro
divisionbyzorro.bsky.social
Zorro
@divisionbyzorro.bsky.social
Lifelong coding enthusiast. Hobbyist game dev & modder. Husband. Father. Lover of puns.
Lead developer of P03 In Kaycee's Mod: https://thunderstore.io/c/inscryption/p/Infiniscryption/P03_In_Kaycees_Mod/
Starting my foray into game development from scratch.
Thunderbolts* is easily the best Marvel film since Guardians 3 and deserves to be counted among the best of the entire franchise. What a treat that was.
May 4, 2025 at 1:19 AM
Finally caught the latest episode of #thelastofus. I knew it was coming. Still wasn’t prepared.
April 23, 2025 at 1:54 AM
At first I thought I would wait for the end of The Last of Us season two and just binge it all at once but self control ran out. A great start; not an all-time great like the season 1 opener, but it sets the table and I'm ready to have my heart broken.
April 17, 2025 at 2:26 AM
The events of the last few months have me listening to American Idiot again (on repeat). And my hottest take of the last two decades still stands: I still prefer the Broadway cast recording over Green Day’s original album.
April 14, 2025 at 1:02 PM
Spiderverse releases in 2027 and I’m not convinced that’s a real year.
April 1, 2025 at 1:57 PM
Having just come across the “automatically locking shopping cart” for the first time, I can confidently say it is the single most obnoxious human invention in the last ten years.
April 1, 2025 at 11:31 AM
Winning on gold stakes with the black deck in #balatro might be the least satisfying gaming achievement. At least it’s finally done.
March 11, 2025 at 3:48 PM
Just learned about the loss of fivethirtyeight and I’m absolutely gutted. They were my anchor through the political storm. I don’t know who to turn to next.
March 5, 2025 at 1:52 PM
Hoping at least one person responds to Elon with the full script of Bee Movie.
February 23, 2025 at 2:35 AM
Reposted by Zorro
February 15, 2025 at 4:16 AM
The fun part about game dev as a hobby is that sometimes life simply gives you no room for hobbies.
February 14, 2025 at 1:37 PM
Watching Sam Altman cope and seethe is bringing joy to an otherwise joyless January.
January 29, 2025 at 2:38 PM
Not sure what's harder - centering a div in CSS or centering a container in #godot.
January 28, 2025 at 1:22 AM
I know it was all-but confirmed for months, but actually seeing Jason Mantzoukas on the next season of #taskmaster has me a little giddy.
www.youtube.com/watch?v=rDS8...
Taskmaster Series 19 - Line-Up Announcement
YouTube video by Taskmaster
www.youtube.com
January 22, 2025 at 12:56 PM
A new version of my #Inscryption mod "P03 In Kaycee's Mod" is up! thunderstore.io/c/inscryptio... Some pretty significant bug fixes and a small balance tweak. We're gonna keep this thing alive and kicking *forever...*
P03 In Kaycees Mod v5.0.40
Had enough of Leshy? Face P03 inside of Kaycee's Mod! Expansion Pack 2 now available!
thunderstore.io
January 21, 2025 at 10:21 PM
Outed myself as a Cowboys fan to my discord. A dirty secret I’ve kept for years, now in the open.
January 19, 2025 at 3:37 PM
I've been banging my head against quirks of #godot collision detection. It seems putting Area2Ds in Containers makes mouse signals extremely sensitive to cursor speed (too fast = no signal). I had to revert to manually querying the physics space state each frame to consistently detect the mouse.
January 17, 2025 at 3:22 AM
Me seeing the Cowboys fired McCarthy 🤔
Me hearing they want to hire Deion Sanders 💀
January 14, 2025 at 2:54 AM
You've seen Mayo before; the card that replaces itself when played. Now meet its more saucy friend Mustard, which lets you discard a couple of cards to draw a couple more when you play it. #godot #gamedev
January 13, 2025 at 1:57 AM
First two commercials of the NFL playoffs: SalesForce AI, then online sports betting. Of course it is.
January 11, 2025 at 9:42 PM
Still plugging away at the sandwich game! More ingredients and customers are slowly make their way in. Each new card exposes flaws in the game engine that I have to fix, but each evening I get a little bit closer... #godot #gamedev
January 10, 2025 at 3:10 AM
Here's some more of the work in progress - in action this time. The discard pile is now visible and shuffles itself into the main deck! Seeing it in action it's clear I need to visually distinguish the discard pile from the player's hand better, but not a bad evening's work. #gamedev #godot
January 7, 2025 at 3:48 AM
I’ve been reworking the aesthetic of the sandwich game (and working on a bunch of asset generation). I’m hoping to have a more complete something to show but here’s a screenshot of what my dev environment looks like right now. #gamedev #godot
January 6, 2025 at 2:27 PM
Suppose I have a lot of art pieces - canvases and mixed media paper of varying size - and I want to digitize them to use as assets (environments, characters, etc). Whats the best (balance of cost vs quality) way to go about doing this? Consider me a complete novice. #gamedev
January 2, 2025 at 11:21 PM
I’ve been getting into Fights In Tight Spaces as my bus commute game lately. Incredible gameplay, although the gamepad controls leave much to be desired.
December 31, 2024 at 7:52 PM