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dimavesnin.bsky.social
body without organs
@dimavesnin.bsky.social
🧑‍🎨 design & direction at soup with friends
🇹🇭 living in thailand
🌸 Flowerbots demo is out on steam! https://store.steampowered.com/app/3422670/FlowerBots_Demo/
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wait did I really never post this one
August 20, 2025 at 5:06 AM
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"Can I Make Glass At Home" is something you google when you're like 9+ levels deep in a hobby that isn't glassmaking.
August 13, 2025 at 5:17 AM
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📢 Incredibly excited to announce I signed with a publisher!

My retro tycoon game 'Car Park Capital' will be published by MicroProse!
The one behind classics like Transport Tycoon and Civilization.

Thanks everyone for the support so far! 🙏

s.team/a/3031880
July 31, 2025 at 10:20 AM
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Filing this away in my brain as a perfect example of socialism.
June 28, 2025 at 4:41 AM
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Thank you VLC Media Player for being there for us.
Using a tactic made popular by pro-democracy protestors in Hong Kong, an anti-ICE protestor neutralizes a tear gas round using a traffic cone and water. #3janeTVOnX
@iwriteok.bsky.social @jamesstout.bsky.social
June 13, 2025 at 6:35 AM
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Its #PitchYaGame time!
in Shape Sender Deluxe, Sendy (your new best friend) teaches you how to bounce, float, and teleport shapes from A to B!

⭐️ Physics-puzzle goodness
🟨 Talk, banter (and find out what's up) with Sendy
🟡 Creative, open ended solutions

Wishlist now and play the demo!
June 6, 2025 at 1:51 PM
wishlist plz, we need this to happen. the world needs it. like, for research purposes
if building relationships get 30k wishlists I'll add pole dancing to the game
June 11, 2025 at 8:28 AM
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gamedev is when random people are one light beer bender away from deploying something like "controls making a game harder means the controls are bad" at you
June 9, 2025 at 6:46 AM
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proud to be a part of seagshowcase.bsky.social!

we just pushed a new fancy version of our bouncy idle incremental game on steam!

automate your garden with bots, solve anomalies, and watch numbers go up 📈

flowerbots! go check them out 🌸

store.steampowered.com/app/3422670/...
June 10, 2025 at 10:51 AM
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One for the level designers: David Umemoto.
June 10, 2025 at 12:02 PM
proud to be a part of seagshowcase.bsky.social!

we just pushed a new fancy version of our bouncy idle incremental game on steam!

automate your garden with bots, solve anomalies, and watch numbers go up 📈

flowerbots! go check them out 🌸

store.steampowered.com/app/3422670/...
June 10, 2025 at 10:51 AM
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Cozy #PitchYaGame unite!

The Regreening is a cozy nature-restoration game about healing🌾

🌱grow living ecosystems
🦉become friends with ancient spirits
🔥 share stories by the bonfire
💧 engineer water & land to make nature thrive
🌿 watch the world bloom again

Follow us so you don't miss the demo!
June 6, 2025 at 1:20 PM
our speedrunning driving platformer Tails Noir: Rebel Rush is now steam deck verified 😊

store.steampowered.com/app/3001200/...
June 3, 2025 at 6:13 AM
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OMG REAL CIVIL ENGINEER PLAYED FLOWERBOTS

this is unbelievable and a big day for our tiny little team and an insane motivational boost

www.youtube.com/watch?v=XyW3...
April 10, 2025 at 5:10 AM
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Very interesting to see the game industry talk about this phenomenon as 'deprofessionalisation'. Definitely more visible now in the wake of all the layoffs, but really this has been unfolding for 15+ years now as both platformisation and gigification.

www.gamedeveloper.com/business/-de...
The 'deprofessionalization of video games' was on full display at PAX East
PAX East felt like a warning: explosively successful games by solo devs and small teams are great, but it could lead to a dearth of vital specialists.
www.gamedeveloper.com
May 19, 2025 at 1:05 AM
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enjoyed @stevelee.bsky.social 's talk about level design process in tactical breach wizards gdcvault.com/play/1035209... (free!)... my fav slides:
May 9, 2025 at 4:11 AM
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The incredible Metaphor UI panel from GDC is now *completely free* to watch on the GDC Vault, even without an account. I absolutely implore anyone that has any interest whatsoever to watch it:

gdcvault.com/play/1035332...
From 'Persona' to 'Metaphor: ReFantazio': Creating a Visual Identity for a New Series
This session will introduce the process of realizing the UI style of
gdcvault.com
April 22, 2025 at 9:31 PM
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How does ROLLBACK NETCODE work, why is it so difficult to program, and why is it the gold standard for fighting games? A whirlwind tour of different solutions #pixelart #gamedev #AnimationVERSUS

The setup: you have a video game with couch co-op and want to add online multiplayer. Easy, right...?

🧵
April 21, 2025 at 1:47 PM
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Here’s some gameplay from our microwave-controlled horror game.

Movement is handled entirely by turning the dials.

#indiedev #gamedev #wishlistwednesday
April 16, 2025 at 1:29 PM
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WOAH MY GDC TALK IS AVAILABLE ON THE VAULT (for everyone to watch for free, holy heck i'm SCREAMING)

gdcvault.com/play/1035068...
Independent Games Summit: Comedy Through Patterns: How to Structure a Funny Video Game
Have you ever wondered what makes a video game funny? (Spoiler: it's not puns).In this talk, the developer behind Building Relationships dissects humor through an analytical lens to explain comedy fun...
gdcvault.com
April 16, 2025 at 8:28 AM
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My GDC talk on tabletop design in UFO 50 is now online!

🙏 Thanks to @trentkusters.bsky.social & @mossmouth.bsky.social for helping with the talk & to @officialgdc.bsky.social for hosting & not paywalling it

💬 I'll try to answer any questions in this thread

🔗 gdcvault.com/play/1035154...
How Tabletop Design Helped Shape 'UFO 50'
This talk chronicles how Jon Perry leveraged his background as a published board game designer to create novel 8-bit strategy games for the 2024 indie video game UFO 50. In it, he focuses on some of t...
gdcvault.com
April 15, 2025 at 2:59 PM
OMG REAL CIVIL ENGINEER PLAYED FLOWERBOTS

this is unbelievable and a big day for our tiny little team and an insane motivational boost

www.youtube.com/watch?v=XyW3...
April 10, 2025 at 5:10 AM
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FlowerBots

Couldn't put down the idler, so here it is again. Lucky for me the demo has a soft stop, or I'd still be playing 😅

store.steampowered.com/app/3422670/... & soupwithfriends.itch.io/flowerbots-d...
#videogame #indiedev #demo #steamnextfest #idlergame #incrementalgame #indiegame #gamedev
FlowerBots Demo on Steam
Flowerbots is a chill and bouncy incremental game with synergies, strategic optimizations and a whole playground for your physical experiments!
store.steampowered.com
March 2, 2025 at 4:18 PM
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🏵️ Flowerbots are joining the Steam Next Fest! 🏵️

our chill & bouncy idler got a new updated demo, the garden is ready and waiting for your experiments with builds and synergies!

#indiegames #steamnextfest #nextfest #demo

store.steampowered.com/app/3422670/...
February 24, 2025 at 4:14 PM
🏵️ Flowerbots are joining the Steam Next Fest! 🏵️

our chill & bouncy idler got a new updated demo, the garden is ready and waiting for your experiments with builds and synergies!

#indiegames #steamnextfest #nextfest #demo

store.steampowered.com/app/3422670/...
February 24, 2025 at 4:14 PM