Made: Voidship and some other things.
Worked on: Disco Elysium, Dream Engines, Good Robot, Unrest and plenty more.
Next release hopefully: https://store.steampowered.com/app/2315110/Voidship_Redux/
The release version that is.
Had my fill staring at that world for 2.5 years as a #gamedev replaying Hanged_Man and other dialogues for x200 times trying to get the cutscene timing logic to work right.
Maybe someday. In n more years.
The release version that is.
Had my fill staring at that world for 2.5 years as a #gamedev replaying Hanged_Man and other dialogues for x200 times trying to get the cutscene timing logic to work right.
Maybe someday. In n more years.
Been away for a bit and have a question:
How much effort is it currently to make a 3D game in GM Studio 2?
I have a game plan that is mechanically relatively simple. Choice is to hook 3D onto a GM project, or learn an engine I've used much much less like Unreal
Been away for a bit and have a question:
How much effort is it currently to make a 3D game in GM Studio 2?
I have a game plan that is mechanically relatively simple. Choice is to hook 3D onto a GM project, or learn an engine I've used much much less like Unreal
Could not in good conscience give Musk any more ad revenue or the Kremlin bots sprouting imperialism any more attention.
Bit sad to lose all the connections and friends tho. At one point had 6k followers there. Gonna take a while to rebuild.
Could not in good conscience give Musk any more ad revenue or the Kremlin bots sprouting imperialism any more attention.
Bit sad to lose all the connections and friends tho. At one point had 6k followers there. Gonna take a while to rebuild.
Much appreciate the follow, I'm very pro the movement and trying to sort my personal and work lives out to give as little money as reasonable to the US.
Switching everything I can without too great effort for European or especially Estonian stuff.
Keep up the good work!
Much appreciate the follow, I'm very pro the movement and trying to sort my personal and work lives out to give as little money as reasonable to the US.
Switching everything I can without too great effort for European or especially Estonian stuff.
Keep up the good work!
Will get back to gamedev soon. :) Have been very busy with non #gamedev real life stuff. Some good, some bad, but everything is looking up and the future is bright.
Since I don't have any screenshots again yet, here's a pic I took on a nice walk in the old town yesterday:
Will get back to gamedev soon. :) Have been very busy with non #gamedev real life stuff. Some good, some bad, but everything is looking up and the future is bright.
Since I don't have any screenshots again yet, here's a pic I took on a nice walk in the old town yesterday:
Love all the rest of being here besides that.
Theres's a wholesome vibe of even such a joke post only getting nice "of course everyone who worked on the game is a gamedev" replies.
For all gamedevs suffering from Imposter syndrome I leave you these words:
Are you even close enough to a gamedev to have imposter syndrome about it?
Love all the rest of being here besides that.
Theres's a wholesome vibe of even such a joke post only getting nice "of course everyone who worked on the game is a gamedev" replies.
For all gamedevs suffering from Imposter syndrome I leave you these words:
Are you even close enough to a gamedev to have imposter syndrome about it?
For all gamedevs suffering from Imposter syndrome I leave you these words:
Are you even close enough to a gamedev to have imposter syndrome about it?
How hung up people are about twitter.
My feed is full of posts that are screenshots from or descriptions of twitter "Look how bad it's gotten!"
We're here for a reason folks, let's leave the old place behind- stop bringing it here.
How hung up people are about twitter.
My feed is full of posts that are screenshots from or descriptions of twitter "Look how bad it's gotten!"
We're here for a reason folks, let's leave the old place behind- stop bringing it here.
Name all game mechanics.
Name all game mechanics.
Getting back into it now. First up is finishing Redux edition of Voidship. (store.steampowered.com/app/2315110/...)
Lots of new content+ Its fully controller playable for steam deck/consoles.
Testing WIP battle controls on the tutorial battle:
Getting back into it now. First up is finishing Redux edition of Voidship. (store.steampowered.com/app/2315110/...)
Lots of new content+ Its fully controller playable for steam deck/consoles.
Testing WIP battle controls on the tutorial battle:
Thanks :)
Thanks :)
Shouldn't have hired so many writers...
I could tell it to you, but honestly it'll probably take years and we'll never finish it because somewhere in the middle I'll come up with a much better joke and start telling you that one instead.
Which also won't get finished because of this other new joke...
Shouldn't have hired so many writers...
I could tell it to you, but honestly it'll probably take years and we'll never finish it because somewhere in the middle I'll come up with a much better joke and start telling you that one instead.
Which also won't get finished because of this other new joke...
I could tell it to you, but honestly it'll probably take years and we'll never finish it because somewhere in the middle I'll come up with a much better joke and start telling you that one instead.
Which also won't get finished because of this other new joke...
And turns out you can't post your own gifs on this platform? They only show up as the first still frame.
Any #indiedev #gamedev folk figured out a workaround? Or just tell me if I'm mistaken and you can.
(Gif attached as demonstration)