Milu (aka Mikk Luige)
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cydonianmilu.bsky.social
Milu (aka Mikk Luige)
@cydonianmilu.bsky.social
#GameDev with a decade+ experience.
Made: Voidship and some other things.
Worked on: Disco Elysium, Dream Engines, Good Robot, Unrest and plenty more.

Next release hopefully: https://store.steampowered.com/app/2315110/Voidship_Redux/
I'm still here.

Will get back to gamedev soon. :) Have been very busy with non #gamedev real life stuff. Some good, some bad, but everything is looking up and the future is bright.

Since I don't have any screenshots again yet, here's a pic I took on a nice walk in the old town yesterday:
February 17, 2025 at 3:19 PM
#pixelart from some place different...

What kind of game do you think this would be from?
November 13, 2024 at 4:18 PM
Hey #indiedev and #gamedev crowd!

I would love to rebuild my network here, so if you recognize me from that other place, please give me a follow and say hi!

(Random vid of Voidspeed attached for visibility.)
November 13, 2024 at 4:15 PM
Small #gamedev #indiedev update on Voidship: Redux.

Today I was working on controls for the resource scanning UI.

Thought I'd add some visual juice as well while I was at it. I think it looks pretty nice now!
November 4, 2024 at 2:44 PM
Been less active on the #gamedev front for a year.

Getting back into it now. First up is finishing Redux edition of Voidship. (store.steampowered.com/app/2315110/...)

Lots of new content+ Its fully controller playable for steam deck/consoles.

Testing WIP battle controls on the tutorial battle:
October 30, 2024 at 1:44 PM
A scene from somewhere different. #pixelart
October 29, 2024 at 4:13 PM
One of the #indiedev #pixelart games I'm potentially working on right now.

Need to figure out some more subtle animations to some of these panels, but I'm very happy with the vibe overall.
October 22, 2024 at 10:20 AM
So I've been fiddling around here a bit now...

And turns out you can't post your own gifs on this platform? They only show up as the first still frame.

Any #indiedev #gamedev folk figured out a workaround? Or just tell me if I'm mistaken and you can.

(Gif attached as demonstration)
October 22, 2024 at 9:59 AM
Hello, #indiedev and #gamedev crowd. Made an account on here too.

Follow or @ me if you want to chat about gamedev.
October 19, 2024 at 10:24 AM