Paul Douglas
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cnhyv.bsky.social
Paul Douglas
@cnhyv.bsky.social
Developer. Alongside other less serious things co-created Tomb Raider half a lifetime ago.
Rain,rain,rain except for February the 14th...
February 10, 2026 at 12:07 PM
Fwiw, Gary Antcliffe was the 2nd programmer on Tomb Raider, starting after Toby and I had done some pre-production. He created the framework for the editors, ported what I had on PC to the Sega Saturn, and helped build the pipeline. He left Core a while after the other programmers joined the team.
www.youtube.com/watch?v=yVFy...

Stu Atkinson 'demos' the character & animation editor for the OG Tomb Raider games. This editor was used to texture & paint meshes imported from 3D Studio 4 and link, sequence and markup sets of imported animations. Built in-house by myself and Gary Antcliffe.

#TR30
Inside Core Design Studio In 1997
YouTube video by This Week In Gaming
www.youtube.com
February 4, 2026 at 10:01 PM
www.youtube.com/watch?v=yVFy...

Stu Atkinson 'demos' the character & animation editor for the OG Tomb Raider games. This editor was used to texture & paint meshes imported from 3D Studio 4 and link, sequence and markup sets of imported animations. Built in-house by myself and Gary Antcliffe.

#TR30
Inside Core Design Studio In 1997
YouTube video by This Week In Gaming
www.youtube.com
February 1, 2026 at 12:41 PM
Victor wanted us to change in-game Lara to appeal more to a Japanese audience. Huge eyes/head etc. They faxed through examples really late in dev. Toby Gard really didn't want to alter Lara. As a compromise all that was changed was the manuals & guide. Not sure who did that render or illustrations.
@cnhyv.bsky.social Hello Paul, do you have any info on this? I've found an old post of yours talking about the illustrations (xcancel.com/cnhyv/status...) but what about the 3D render? Was that also part of Victor Interactive's "suggestions"?
January 18, 2026 at 9:33 PM
It has been snowing in the UK.
So an excuse to post this wonderful short from 1963.
www.youtube.com/watch?v=cl4p...
Snow (1963) - Geoffrey Jones | BFI National Archive
YouTube video by BFI
www.youtube.com
January 9, 2026 at 11:43 AM
January 7, 2026 at 1:38 PM
Some intriguing casting for live action TR.
Is the Sasha character a doppelgänger? Dead ringer for Lara...
January 7, 2026 at 12:53 PM
Reposted by Paul Douglas
December 31, 2025 at 8:48 PM
Lara / Laura - even the publishers sometimes get it wrong 😏
December 30, 2025 at 12:56 PM
31 years.
Where did all the time go...
30 years ago, Guy Miller, Toby and myself were brainstorming Tomb Raider as an amalgam of the adventure novels of Haggard and Conan-Doyle with the ancient astronaut pseudo-archaeology of Sitchin and Von Däniken to interweave the ancient civilisations and mythologies. With a dash of Indy to sell it.
December 16, 2025 at 5:16 PM
There needs to be another 90%+ TR after all this time...

I'm quite looking forward to seeing both new games now. Visually they are stunning, something we only dreamed of 30 years ago. We will have to wait and see if the gameplay and resulting feelings of exploration and adventure are as good.
The original will never be surpassed and we still feel its impact today 🥰
December 14, 2025 at 7:45 PM
Aha! We get best of both worlds... 🇮🇳🦖
Rawr!

She's back apparently.
Personally I'd prefer exploring new lost worlds than another remake/remaster/reimagining of something we crafted under intense duress in the 90's. Fingers crossed, eh.

Dinosaurs will always be cool though...
December 12, 2025 at 8:57 AM
Rawr!

She's back apparently.
Personally I'd prefer exploring new lost worlds than another remake/remaster/reimagining of something we crafted under intense duress in the 90's. Fingers crossed, eh.

Dinosaurs will always be cool though...
December 11, 2025 at 12:07 PM
Well done our lass.

However, I suspect most of those magazine covers were in the 90s and 00s so it's hardly a contest nowadays. And I imagine Aloy is looking quite large in the rearview mirror too.

Let's hope CD and Amazon don't rest on their laurels, eh...
As shared by the Guinness World Records, Tomb Raider's Lara Croft now holds the title of the best-selling video game heroine, along with the record for a video game character gracing the most magazine covers. https://bit.ly/3M22Vcj
November 27, 2025 at 10:28 AM
A new book about Tomb Raider to peruse whilst interminably awaiting further adventures. 🇫🇷
October 17, 2025 at 11:00 AM
Lara's braid was replaced for a presentation at E3 as it would clip right through her back and neck which looked rather grotesque.
Then we had a huge list of higher priority tasks to crunch through before launch so it stayed as the temporary bun.

Nothing to do with polygon count as stated here⬇️🤦
Happy National Video Games Day! 🎮

Did you know that Lara Croft did not have her iconic braid in the original Tomb Raider released in 1996? It was removed because it used too many of the polygons that could be displayed at one time. Instead, Lara's hair was tucked into a bun.

#TombRaider
September 24, 2025 at 5:45 PM
Reposted by Paul Douglas
The apparent use of artificial intelligence to clone an actor's voice for video game character Lara Croft has fans and actors up in arms.
AI-cloning of Lara Croft's voice has 'Tomb Raider' fans and actors up in arms
In France, the apparent use of artificial intelligence to clone an actor's voice for video game character Lara Croft has fans and actors up in arms.
bit.ly
September 24, 2025 at 12:26 PM
GenAI used in this way:

Not cool.
Not classy.
🗣️Françoise Cadol, French voice of Lara Croft, was NOT asked to record any new voicelines & did NOT give her consent for any subsequent use of her voice, especially with AI.
She only recently found out about the remasters.
Thanks to OFP members @hedteur.bsky.social & @ssiguss.bsky.social!
#TombRaider
August 16, 2025 at 10:20 AM
A lot of us from that era honed our crafts on the Amiga computer, before multimedia/game degrees became de rigueur. Eg. Toby Gard's animation portfolio created on the Amiga was featured in one of the computer art magazines a year or two before he joined Core Design too.

#Amiga
July 26, 2025 at 12:06 PM
The Amiga computer is 40 years old.
It was more affordable than PCs and Macs, allowing those of us who had limited means to be creative. I loved that machine, spent so many hours programming on it, building 3d objects for my demos and games, making sounds with a 8bit sampler and so forth.

#Amiga
July 26, 2025 at 11:56 AM
All of videogaming history fits into 4 Duke Nukem Forever dev cycles.
by my estimate: today is the day. it has now been one Duke Nukem Forever dev cycle since the release of Duke Nukem Forever.
In 148 days (July 22nd, 2025), Duke Nukem Forever will have been released for exactly as long as it took to release since its announcement.

Mark your calendars.
July 22, 2025 at 11:26 AM
Reposted by Paul Douglas
Happy 40th Birthday to the Amiga 🎂

Grab a copy of our book - Commodore Amiga: a visual compendium: www.bitmapbooks.com/collections/...

#bitmapbooks #books #retrogaming #gaming #birthday #ocs @rachelsham.bsky.social
July 19, 2025 at 1:44 PM
Reposted by Paul Douglas
The feature-length first episode of @terrorbytesdoc.bsky.social is now free to watch on YouTube. Dozens of interviews digging into the history and evolution of horror in games, written and directed by me. And if you like it, you can buy the whole series from terrorbytesdoc.com. youtu.be/TA2aZVn9FvE
TerrorBytes Ep. 1 – Enter the Survival Horror | Full Documentary Episode (FREE)
YouTube video by CREATORVC LIVE
youtu.be
July 15, 2025 at 10:49 PM
From when Sega had arcades.
Pretty sure I got this card from the one in Irvine, CA. 1990s. More standard arcade than the theme park like attraction that SegaWorld at the Troc was.
#Sega
June 18, 2025 at 12:17 PM