I use this account to talk about Minecraft and UP stuff. (I also do stuff for Mush Co and Moonsworth. 😜)
All I can say is, I love you guys❤️❤️❤️❤️❤️
The MCPEDL version will still be updated and supported.
All I can say is, I love you guys❤️❤️❤️❤️❤️
The MCPEDL version will still be updated and supported.
For the write-up, see discord.com/channels/523....
For the write-up, see discord.com/channels/523....
• The “§v” formatting code
• “material_resin” in the “minecraft:hover_text_color” item component
• “resin_palette” in the “minecraft:icon” item component (for armor trims)
• The “§v” formatting code
• “material_resin” in the “minecraft:hover_text_color” item component
• “resin_palette” in the “minecraft:icon” item component (for armor trims)
Here’s an excerpt from my research: gist.github.com/ciosciaa/e09.... It reveals that there are many more enchantability classes than previously known.
Here’s an excerpt from my research: gist.github.com/ciosciaa/e09.... It reveals that there are many more enchantability classes than previously known.
Credit to @xxpoggyislitxx.poggy.org for the discovery.
Credit to @xxpoggyislitxx.poggy.org for the discovery.
Take a look at the documentation sidebar. It tells you everything.
Take a look at the documentation sidebar. It tells you everything.
In order: normal, exclusion, multiply, double multiply, additive, additive blend, premultiplied alpha, and opaque rendering
In order: normal, exclusion, multiply, double multiply, additive, additive blend, premultiplied alpha, and opaque rendering
- github.com/JannisX11/bl...
- github.com/JannisX11/bl...
- github.com/JannisX11/bl...
Please upvote them if you can to get them prioritized!
- github.com/JannisX11/bl...
- github.com/JannisX11/bl...
- github.com/JannisX11/bl...
Please upvote them if you can to get them prioritized!
- Custom creative menu groups
- Command-based feature and feature rule placements
- Custom invisibility rendering for entities
- Tons of stuff moved to stable
- Custom creative menu groups
- Command-based feature and feature rule placements
- Custom invisibility rendering for entities
- Tons of stuff moved to stable
But, yeah, I had to get off X. Look how they massacred my boy.
But, yeah, I had to get off X. Look how they massacred my boy.