📍 Brisbane, Australia
🔗 https://linktr.ee/chrisyearn
Hi, I'm Chris, I'm an animator and gamedev 👋
I can't show any of my recent work-work so here's a compilation of some old personal work:
"Here's the story so far, this is what you've unlocked, this is your current goal, these are the controls--ok let's go"
"Here's the story so far, this is what you've unlocked, this is your current goal, these are the controls--ok let's go"
Starting with a kick that flows into a big greatsword swipe, using the momentum to drive the impact! 🦵💨💥
No Rest for the Wicked by Moon Games Studio 🌖
#GameDev #Animation #3d #game
Starting with a kick that flows into a big greatsword swipe, using the momentum to drive the impact! 🦵💨💥
No Rest for the Wicked by Moon Games Studio 🌖
#GameDev #Animation #3d #game
I've never thought about it this way but they probably contributed to me becoming an animator. Thanks Mr Zhu!
A Beijing artist made this series -- and turned stick fights into a phenomenon. We're exploring why and how he did it:
animationobsessive.substack.com/p/when-stick...
I've never thought about it this way but they probably contributed to me becoming an animator. Thanks Mr Zhu!
In some ways gameplay animation is an evolution of this: we often create animation out of context and are thinking ahead about how it will work in game
In some ways gameplay animation is an evolution of this: we often create animation out of context and are thinking ahead about how it will work in game
If anyone needs an experienced Unity developer with 14 years under their belt - specialising in 3D character art and stylized look development then give me a buzz, I’m around!
I’ll link to the others below 👇
If anyone needs an experienced Unity developer with 14 years under their belt - specialising in 3D character art and stylized look development then give me a buzz, I’m around!
I’ll link to the others below 👇
So it's *very* impressive when it's done well in big budget games.
So it's *very* impressive when it's done well in big budget games.
When you're off the clock build yourself a life outside of games.
It's much easier to handle the ups and downs of this industry when it's not your entire world.
What do you wish you knew before you joined the industry? What life lesson would you pass down to someone just joining today?
When you're off the clock build yourself a life outside of games.
It's much easier to handle the ups and downs of this industry when it's not your entire world.
I'll have more info soon.
Thanks everyone. Stay strong out there.
I'll have more info soon.
Thanks everyone. Stay strong out there.
Gamedevs: Haha yess!
Elon: Wait, aren't you upset? I'm disrupting your industry!
Gamedevs: No no it's fine, go for it, I'm sure it will be a roaring success! Also you should invest heavily in this idea
Gamedevs: Haha yess!
Elon: Wait, aren't you upset? I'm disrupting your industry!
Gamedevs: No no it's fine, go for it, I'm sure it will be a roaring success! Also you should invest heavily in this idea
If you know of any 3D animator jobs or are in need of an animator please reach out. Thank you! ❤️❤️
✨I have almost 5 years experience in the Games Industry
🎨Looking for Animation, Concept Art, QA, and other similar roles.
💼 Open to Remote or near Boston/Rhode Island
Thank you!
#animator #animation
If you know of any 3D animator jobs or are in need of an animator please reach out. Thank you! ❤️❤️
www.youtube.com/shorts/Uc_bP...
www.youtube.com/shorts/Uc_bP...