Daniel / Caaz
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caaz.me
Daniel / Caaz
@caaz.me
Web & Game Developer, 3D Modeler, Bug Smasher.

I could use some help! If you're in need of a Godot Developer or a Web Developer, I'm looking for a job!

https://ko-fi.com/Caaz
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Hey! I go by Caaz, you may remember me from tumblr and twitter.

I'll be sharing various nonsense containing but not limited to
- Blender Modeling, Texturing
- Godot Shaders
- Web Development, Django/Python mostly
- Pico-8
- 3D Printing

Into the same stuff? Make my feed interesting #promosky
Happy new year! No idea if I'll actually code this up but I'm making some pico-8 Godscrown art for fun. I feel like it probably would fit well, but I think the horrors would be hard to include. Who knows though, there's some space and I've got tricks.

#pico-8 #godscrown #gamedev #indiedev #pixelart
January 1, 2026 at 6:39 AM
What the hell my planner got fit instead of me
they should invent a 2026 planner that does the things you write in them
December 30, 2025 at 3:59 AM
This is the kind of UI and combat youtubers make videos dissecting. I really wanna make something like this some day, it's awesome
Since there's a big influx of new bsky users I should probably re-introduce my game!

This is my #indierpg inspired by PS2 classics and some modern stuff too. It has a focus on characters with unique functions. I am making it in the #godotengine. Hope you think it's neat!

#gamedev #indiedev
December 26, 2025 at 4:32 AM
Nerdsniped myself into testing this theory. So! This is much closer to the style I might want to go for in Godscrown going forward!

Left: Old sprite
Right: Touched up low res render of a 3D model. based on the old sprite.

#pixelart
December 22, 2025 at 8:29 PM
Been experimenting with recreating the detective from Godscrown in 3D. It's not quite the same, and it certainly loses some of the charm of pixel art... but this opens up the door for custom roles by swapping out parts of the model.

#gamedev #art #pixelart #3d #godscrown #indiedev
December 22, 2025 at 6:54 AM
I've probably mentioned it before, but I really wasn't an artist before AI came along. I've always had an admiration for game art and especially the concepts you could find through extras like Mortal Kombat's Krypt. I don't want to see that go away. I started learning art to keep it alive.
December 21, 2025 at 1:40 AM
I've got a small Discord server where I've been collecting my recent jam teams and I want to grow it into a community of developers, designers, artists, musicians, idea guys and other creatives!

If you've got tips on how to go about it, let me know!

And if you want to join, also let me know!
December 20, 2025 at 7:08 PM
Latest gamejam game Complete! Check out all this cool concept art stuff!

It was a total blast working with the team and there's sooo much we didn't quite get to but I'm pretty happy with the result, it was the first time I've ever really tried out the stealth genre!

#gamedev #indiedev
caaz.itch.io/soul-phishing

I made a cool thing for a 2-week game jam with @caaz.me! I was responsible for Concept Art and UI Design! #spyjam
Soul Phishing by Caaz
A game made for the Spycraft Jam!
caaz.itch.io
December 18, 2025 at 10:14 PM
Guess who waited til 3 AM for a meeting with a recruiter and they didn't even show up for the meeting!

At this point I'm well beyond the one bad day, anyone wanna do crime? Go a little feral?
December 15, 2025 at 11:08 AM
Hacking minigames are interesting. This one's fair and balanced. The only issue is I can't do basic addition.

#gamedev #indiegame
December 14, 2025 at 4:32 AM
Spycraft Jam going pretty well! Got loads of features still needing to be developed, but I'm pretty happy to say that the art style is coming along!

Got a team of 5 and we're making a corporate espionage stealth game!

#gamedev #spycraftjam #godot #indiedev
December 10, 2025 at 6:21 AM
This art style going HARD! Can't wait to see how this grows!
What? Scrollin' your day away, eh? Why don't you sit with me and have a popsicle? If you're too busy, don't worry: this won't be our last chance. ❤️💛🩵

🎵 : @retroreaper.bsky.social

Things happened and now I want to develop this cozy 3D ARPG!

#gamedev #indiegamedev #godotengine #screenshotsaturday
December 6, 2025 at 9:15 PM
Too afraid of cosmic horrors? Now you can get godscrowned in a claw machine!

There's also a tiny little tank in here, which is from a much older game I worked on!
December 3, 2025 at 6:50 PM
Who needs volumetrics when I have 50 planes and a dream

#godot #gamedev #clouds
December 2, 2025 at 10:52 PM
I got nerdsniped into figuring out how to make volumetric clouds cast shadows. Will I ever use this information? No idea. But it was a neat little task! Blaming @hopscor.ch for this

#gamedev #godot
December 1, 2025 at 8:20 PM
Hey this is crazy who wants to buy this for me as a late birthday present? I've loved the chequred ink font bundle that comes in handy so often!
HUGE NEWS: Today we're launching a pack of 10,000 game assets! All existing Chequered Ink Assets + hundreds exclusive to the pack, across a variety of genres for commercial use in all your projects. AND they're all made by HUMANS 🫨 ci.itch.io/all-game-ass... #gamedev #indiedev
December 1, 2025 at 5:16 PM
Need some research help for my next jam game. #gamedevs and #gamers alike, what are your favorite stealth games/mechanics?
November 30, 2025 at 9:32 PM
That time of the year again to give thanks that the quest 64 official account exists to keep us all sane
November 28, 2025 at 2:30 AM
Been making more fonts recently, targeted towards lowres games. Most recently I've made a couple 12x fonts, one inspired loosely by old blocky tech fonts, and a wip one that's a bit more generic, reminding me of the font from RSE era Pokemon games.
November 27, 2025 at 9:52 PM
I'm a simple man. Skyrim, Skyrim Special Edition, Skyrim Anniversary Edition.
If you could go back and replay 3 games for the first time again, which games would they be?
November 24, 2025 at 7:56 AM
Been working on a pixel art font in the style of that one sublime album. So far it's coming along pretty well! Got some changes I'd like to make though regarding spacing...
November 24, 2025 at 2:57 AM
This poky little puppy got style god damn
Added some more movement options
ε==(っ・ω・)っ

#screenshotsaturday #gamedev #indiedev #pixelart #GodotEngine
November 23, 2025 at 6:42 PM
I pride myself on efficiency for most problems, I managed to answer this application question in just one word!
November 23, 2025 at 4:19 AM
Meanwhile mobile gamers playing games seemingly inspired by morally questionable psychology experiments
November 22, 2025 at 8:10 AM
Everyone go pitch @hopscor.ch more scope creep I can't do this alone also they're almost at 3k followers so do that too
So... I have two WIP games both by Godot now

I'm gonna pick up Project Spectrum again as a way to keep myself from getting burnt out or bored of Somewhen development, like I used to with RPG Maker and other smaller projects

It's also insanely faster to develop lmao
Hope to deliver both some day
November 20, 2025 at 8:46 PM