I could use some help! If you're in need of a Godot Developer or a Web Developer, I'm looking for a job!
https://ko-fi.com/Caaz
Also not really sure how to handle pitch/roll. Maybe I should look at some bird videos.
Also not really sure how to handle pitch/roll. Maybe I should look at some bird videos.
Something I'm gonna have to look into is making the shading a bit more toon for 2D lights, but so far this is fine.
I set up an import script for importing all the animations (with looping if appropriate) and set up the blend tree!
Something I'm gonna have to look into is making the shading a bit more toon for 2D lights, but so far this is fine.
I set up an import script for importing all the animations (with looping if appropriate) and set up the blend tree!
I never get to participate in these! Have some eldritch pigeons
I never get to participate in these! Have some eldritch pigeons
tripleseven.itch.io/flatpixel
tripleseven.itch.io/flatpixel
Gonna tackle refactoring gameplay since I have to, but I've got some nicer ways to code up tutorials and achievements that I want to make sure work.
Gonna tackle refactoring gameplay since I have to, but I've got some nicer ways to code up tutorials and achievements that I want to make sure work.
Code in alt
Code in alt
I think it's similar in terms of how much depth colors are, still 8 bit per channel (I believe, I could be wrong) but per pixel it'd reference a single 8 bit index, in my case this lead to about half the file size, but it's already using simple colors so ymmv
I think it's similar in terms of how much depth colors are, still 8 bit per channel (I believe, I could be wrong) but per pixel it'd reference a single 8 bit index, in my case this lead to about half the file size, but it's already using simple colors so ymmv
I was shooting for isometric tiles that tile without overlap here.
Was doing some slopes with the thought that all tiles would fit into the 1x1x1 cube tile. hella surprised me that some 2x1 slopes perfectly align to a flat and a 45 degree slope
I was shooting for isometric tiles that tile without overlap here.
Was doing some slopes with the thought that all tiles would fit into the 1x1x1 cube tile. hella surprised me that some 2x1 slopes perfectly align to a flat and a 45 degree slope
I find this works a little nicer than using pure black, because it gives a nice mid-tone shade I can use as a references for the brightness of the scene. If I were to use black It'd cause me to lean more towards darker shades.
I find this works a little nicer than using pure black, because it gives a nice mid-tone shade I can use as a references for the brightness of the scene. If I were to use black It'd cause me to lean more towards darker shades.
#indiegamedev
#indiegamedev
Something like this, using .get, you can also provide a fallback value if it can't find the key.
Something like this, using .get, you can also provide a fallback value if it can't find the key.
#indiegame #gamedev #art #noir #godscrown
#indiegame #gamedev #art #noir #godscrown
Check out the main gameplay loop, it nearly boils down to the actual rules of the game! Also the fact that I can capture it on one screen is kinda crazy too. The rest of the game is just signals to make the UI animate and such.
Check out the main gameplay loop, it nearly boils down to the actual rules of the game! Also the fact that I can capture it on one screen is kinda crazy too. The rest of the game is just signals to make the UI animate and such.
#indiegamedev #cardgame #screenshotsaturday #yesiknowimadaylate #godot #art
#indiegamedev #cardgame #screenshotsaturday #yesiknowimadaylate #godot #art