ADHD.
Gay.
Writing silly code to make cool games.
Lead Programancer & writer for Ludophoria.
Associate Lecturer at Falmouth University
Thoughts are my own.
I’ll add more as I find them.
petition.parliament.uk/petitions/70...
I’ll add more as I find them.
petition.parliament.uk/petitions/70...
Yeah, older games were not better optimized. Bugs would often stick, or become features (Look at the speed increase in Space Invaders this was actually a performance issue).
So then why do "games these days" seem so buggy?
Complexity in all its forms, my friend.
Like fuck they were. The entire history of videogames is stuff barely running on intended hardware. Why do you think we've had ultra-low graphics options available since hte 90s?
Yeah, older games were not better optimized. Bugs would often stick, or become features (Look at the speed increase in Space Invaders this was actually a performance issue).
So then why do "games these days" seem so buggy?
Complexity in all its forms, my friend.
Cut to a few weeks later & the word search has consistently kicked my ass throughout, while the colouring book was easy 😅 #gamedev
Cut to a few weeks later & the word search has consistently kicked my ass throughout, while the colouring book was easy 😅 #gamedev
After it was up I sat back & saw my friends & colleagues beside me also hard at work.
It's our first time putting a game on steam. Suddenly it feels real.
There's more to do before we release anything but this is a big milestone for us!
After it was up I sat back & saw my friends & colleagues beside me also hard at work.
It's our first time putting a game on steam. Suddenly it feels real.
There's more to do before we release anything but this is a big milestone for us!