www.eventbrite.co.uk/e/brent-bien...
www.eventbrite.co.uk/e/brent-bien...
Some incredible new things are up at worldchamp.io/store today including Necronautilus expansion STELLAR REMNANTS 2, the spacefaring INSTANT STARSHIP by @dngnclub.itch.io , and new serial killer tees drawn by Dark Wizard Berserker! read on for more or just go buy right now.
Some incredible new things are up at worldchamp.io/store today including Necronautilus expansion STELLAR REMNANTS 2, the spacefaring INSTANT STARSHIP by @dngnclub.itch.io , and new serial killer tees drawn by Dark Wizard Berserker! read on for more or just go buy right now.
Games by @exeunt.press , @feralcharlie.bsky.social , @floodeddungeon.bsky.social , and @binarystar.games are seen (not sure if the other two game designers are on bsky)
Games by @exeunt.press , @feralcharlie.bsky.social , @floodeddungeon.bsky.social , and @binarystar.games are seen (not sure if the other two game designers are on bsky)
Did a few exhibitions, didn't really feel it
But I came out of that era with a new, nuanced, more compassionate approach to thinking, doing, and making
1/
Did a few exhibitions, didn't really feel it
But I came out of that era with a new, nuanced, more compassionate approach to thinking, doing, and making
1/
A young person I'm working with is asking for some help with the following question:
What are some best practices for demonstrating weight in 3D animation with a regular rigged model (e.g. moving a bone on the head)
RT for Eyes!
A young person I'm working with is asking for some help with the following question:
What are some best practices for demonstrating weight in 3D animation with a regular rigged model (e.g. moving a bone on the head)
RT for Eyes!
Munkao's art is stunning, also making waves in Oddlike: @munkao.bsky.social
Brandon's art is sick and expressive: @chaoclypse.bsky.social
Munkao's art is stunning, also making waves in Oddlike: @munkao.bsky.social
Brandon's art is sick and expressive: @chaoclypse.bsky.social
If you have an Asian creator you love, respect and admire tag them below!
We want to shout them out all month long!
I'm celebrating the system that put me on the map, and that still captures my attention today.
Check out this thread for a reminiscent blog, shoutouts to favorite LUMEN games, and videos.
Happy birthday LUMEN!
gilarpgs.itch.io/lumen
I'm celebrating the system that put me on the map, and that still captures my attention today.
Check out this thread for a reminiscent blog, shoutouts to favorite LUMEN games, and videos.
Happy birthday LUMEN!
gilarpgs.itch.io/lumen
Grossly underloved MCU movie that plays like a big budget episode of an animated series (like Avengers EMH)
Personal stakes, small scale, and great performances from all
Grossly underloved MCU movie that plays like a big budget episode of an animated series (like Avengers EMH)
Personal stakes, small scale, and great performances from all
My skills:
Event Management/Planning
Community Engagement/Management
Personal/Executive Assistant
TTRPG Design/Writing
Human Resources
Grant Management
LI: www.linkedin.com/in/basil-w-886191202
My skills:
Event Management/Planning
Community Engagement/Management
Personal/Executive Assistant
TTRPG Design/Writing
Human Resources
Grant Management
LI: www.linkedin.com/in/basil-w-886191202
🎲Guided character creation from our very own Zach
📰A copy of the Radicals' Handbook, an in-world zine about radicalism, community and fighting demons.
🎶PLUS live music from queer folk-punk band @cheapdirtyhorse.bsky.social!
lu.ma/2bsxpg5q
🎲Guided character creation from our very own Zach
📰A copy of the Radicals' Handbook, an in-world zine about radicalism, community and fighting demons.
🎶PLUS live music from queer folk-punk band @cheapdirtyhorse.bsky.social!
lu.ma/2bsxpg5q
If you need help with a project you're working on, reach out!
docs.google.com/document/d/1...
If you need help with a project you're working on, reach out!
docs.google.com/document/d/1...
Today, I made the decision to resign from the studio I was working with these last few months, which means I am looking for work again!
I am looking for remote Narrative Design and Game Writing work primarily but can consult as well.
Here are some of the games I've worked on:
Today, I made the decision to resign from the studio I was working with these last few months, which means I am looking for work again!
I am looking for remote Narrative Design and Game Writing work primarily but can consult as well.
Here are some of the games I've worked on:
You're seriously going to want Uneasy Lies the Head it's one of the biggest brain blasts, esp if you're a fan of some more game in your RPG!!
Embroil yourself in royal court intrigue: act as nobles and monarchs, enact your schemes, and shape the realm in your image!
Back now!
You're seriously going to want Uneasy Lies the Head it's one of the biggest brain blasts, esp if you're a fan of some more game in your RPG!!
🤖Procedural Generators for Characters, Dungeons, & Worlds (No AI used!)
🤖 Cross Platform Game Tool & Helpers
MFA-Certified!
#OpenToWork #SeekingWork
Game Designer, Writer-Editor, Creative Technologist, Postcolonial Researcher
✒️Copy/Technical Editing
🎲RPG, Worldbuilding, & Adventure Design
🤖Creative Coding & Digital App Programming
🌎Sensitivity Consultant
samuelclaricemui.carrd.co
🤖Procedural Generators for Characters, Dungeons, & Worlds (No AI used!)
🤖 Cross Platform Game Tool & Helpers
MFA-Certified!
#OpenToWork #SeekingWork
Game Designer, Writer-Editor, Creative Technologist, Postcolonial Researcher
✒️Copy/Technical Editing
🎲RPG, Worldbuilding, & Adventure Design
🤖Creative Coding & Digital App Programming
🌎Sensitivity Consultant
samuelclaricemui.carrd.co
Game Designer, Writer-Editor, Creative Technologist, Postcolonial Researcher
✒️Copy/Technical Editing
🎲RPG, Worldbuilding, & Adventure Design
🤖Creative Coding & Digital App Programming
🌎Sensitivity Consultant
samuelclaricemui.carrd.co
Yesterday, it hits me
For every smart or good thing I say now, I've said 500 far more foolish and destructive things in the past
The process is discerning which was which
Yesterday, it hits me
For every smart or good thing I say now, I've said 500 far more foolish and destructive things in the past
The process is discerning which was which
Currently relearning how to make stuff and do stuff without hyper focusing (which I've learned invariably leads to some level of burnout)
Trying to do things effortlessly and "in flow and balance" in every moment without the burden of productivity...
Currently relearning how to make stuff and do stuff without hyper focusing (which I've learned invariably leads to some level of burnout)
Trying to do things effortlessly and "in flow and balance" in every moment without the burden of productivity...