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aquachomby.bsky.social
chomby
@aquachomby.bsky.social
I'm solo developing a videogame...
Bluesky is my only social media
late 20s

No generative A*I
It's the menus too. I liked when Xrd had chains in the UI.
People are still complaining about strive redesigns in 2025 like they murdered their entire family and salted their crops every year since 2021
December 1, 2025 at 7:23 PM
Reposted by chomby
Endre Penovác (Serbian Artist, born 1956)
"Morning Strech", 2022.
Watercolor, 38 × 28 cm.
Private Collection.
#art #painting #artist #BlueSkyArt
November 30, 2025 at 10:46 AM
Phenomenon in open-world games where the player comes across something very specific and out of place in the game world and they think it’s random detail using exclusively environmental story telling (cool), but it’s actually a detail for the main plot which you haven’t completed (less cool).
November 30, 2025 at 1:23 PM
Mt. Washington & a distant planet

#pixelart #art
November 29, 2025 at 6:00 PM
Updating to point out that progress on my previous project slowed down. I'm enjoying working on this Mancala game right now though. #madeingodot #gamedev
November 27, 2025 at 3:15 PM
I love picking up trash in schedule I
October 25, 2025 at 3:33 AM
Some food and beverage
#pixelart #rice
October 20, 2025 at 1:01 AM
October 1st, You have once again entered the world of Survival Horror.

#gamedev #GodotEngine
October 1, 2025 at 10:08 PM
Working on room transitions today

#gamedev #godot #godotengine #retrogame
September 28, 2025 at 4:55 PM
Showing progress on a 3D game:

#retrogame #godot #devlog
September 27, 2025 at 12:49 AM
I love retro arcade games
September 19, 2025 at 10:24 PM
Just migrated my project to 4.5 and I'm feeling inspired to do so much.

#godot #gamedev
September 16, 2025 at 7:15 PM
Reposted by chomby
Happy 10th anniversary to Undertale! Here’s my entry in style of Trials of Mana made in Aseprite.
#ドット絵 #pixelart #aseprite #Undertale #UNDERTALE10THANNIVERSARY
September 15, 2025 at 7:26 AM
Uwa!! so Holiday♫

Happy 10th anniversary of the NA region release of Undertale
September 15, 2025 at 1:14 PM
Happy Programmer's Day, the 256th day of the year!

I added a hitbox for the player so we can finally respawn. I also had a realization why arcade game fonts are always a little chunky. #gamedev #indiedev
September 13, 2025 at 9:40 PM
Solo game dev feels like constantly doing things for the first time. Today I tried to find a translation-friendly font for pixel art. I was not expecting to have to build the fonts myself, so now I'm installing FontForge... i'll probably update how this goes when i'm done.
September 13, 2025 at 5:32 PM
I fixed the transparency of the 'disc tray' & added a new launch animation as well as a pause menu that this clip doesn't show ¯\_(ツ)_/¯.

#gamedev #godot
September 11, 2025 at 9:05 PM
This would be fun method of tossing for a discus / shot put game #gamedev #godot
September 10, 2025 at 8:37 PM
I managed to pass scaled down mouse input to the home screen. Now we can play the disc we have prepared to the left.

#gamedev #godot #console
September 7, 2025 at 5:42 PM
wip illustration for an untitled game. This is one of those games where the gameplay looks nothing like the cover art #pixelart
September 6, 2025 at 5:57 PM
Added 2 enemy types, and tried creating an 'atmospheric' perspective. Part of trying to give consistent updates is, I will show things that are not 'finished quality'. (1/2)

#gamedev #godot #pixelart
September 4, 2025 at 6:42 PM
Here's an in-development game in my in-development game.

#gamedev
September 3, 2025 at 6:22 PM
Console home screen, taking after the 6th generation (dreamcast, gamecube, ps2).

Imo, the default Godot button theme looks good without much effort.

#gamedev #indiegame #madewithgodot
September 1, 2025 at 5:27 PM
Today I added a terminal-like interaction.

#gamedev #solodev #godot
August 31, 2025 at 4:34 PM
Lately been thinking about Kojima's solar powered GBA game 'Boktai the Sun Is In Your Hand' #gba #gameboy
August 31, 2025 at 1:51 PM