#puredata
idea, composition, puredata programming: Xavier Bonfill
hardware design and production: vertigo
based on an open source project by Scott Bezek
January 21, 2026 at 2:54 PM
repost @fyodor.st on IG
LoFi Skull Bite with @touchdesigner and @puredata feat. @ksenysova as a zombie
#puredata #audiovisual #touchdesigner #glitch #creativecoding
January 19, 2026 at 7:01 PM
最近の関心事はpuredata/plugdataを使ってmidiコントローラーのマッパー・マネージャーみたいなのができるのかどうかです。昔traktorでやってたような複雑なマップをしてみたい。
January 12, 2026 at 10:06 PM
January 12, 2026 at 6:28 PM
this sort of nothing always makes me laugh because I started out taking things marginally more seriously by doing a sample-based drum machine in puredata on a laptop that was starting to fall apart because I wanted to understand how that works.
this was sort of a generation pro ai music meltdown that we witnessed and she’s just gone silent since this happened
January 11, 2026 at 9:14 PM
January 2, 2026 at 2:40 PM
repost @vl.dv_ on IG
Pure Data // Gem
#pd #audioreactive #creativecoding #arttech #puredata #idm #glitch
January 1, 2026 at 7:01 PM
In the new year i would like to post more music and puredata shenanigans here!
December 30, 2025 at 3:03 PM
pd4web 3.0.0a7 pd4web is a tool that compiles PureData patches with external objects for Wasm.

Interest | Match | Feed
Origin
pypi.org
December 25, 2025 at 9:13 PM
pd4web 3.0.0a7 pd4web is a tool that compiles PureData patches with external objects for Wasm.

Origin | Interest | Match
Client Challenge
pypi.org
December 25, 2025 at 9:13 PM
pd4web 3.0.0a5 pd4web is a tool that compiles PureData patches with external objects for Wasm.

Interest | Match | Feed
Origin
pypi.org
December 25, 2025 at 7:33 PM
pd4web 3.0.0a5 pd4web is a tool that compiles PureData patches with external objects for Wasm.

Origin | Interest | Match
Client Challenge
pypi.org
December 25, 2025 at 7:33 PM
We just published the biggest HVCC release yet!
With the most prominent feature the support of [expr] and [expr~] objects. Read more in our changelog: github.com/Wasted-Audio...

Thank you so much to everyone supporting the project!

#hvcc #puredata #compiler #python
Release v0.15.0 · Wasted-Audio/hvcc
Features: Unity Generator: change build system to use CMake - thanks to @michaelhartung Allow externing graphical arrays using @hv_table DPF: support and documentation for Audio Unit format (macOS...
github.com
December 23, 2025 at 2:41 PM
This looks super-cool. The fact you can play back any puredata patch on an iphone interface like this is very exciting.
developing midigarden

an app to play pure data patches on iPhone

play testing hyperjazz romp
December 13, 2025 at 8:27 PM
December 12, 2025 at 2:17 PM
made a lil noise today exclusively in puredata using automotonism

also its only a dollar u can't even do anything else with a dollar im like the last place

vouldeen18.bandcamp.com/album/d-e-c-...
d.e.c.p.d.e.p., by nope.
5 track album
vouldeen18.bandcamp.com
December 5, 2025 at 11:00 PM
Kinda rare for me to do some IRL stuff but managed to sneak my way onto a projection mapping project around moss and sending signals between two setups. Visuals done with @touchdesigner.bsky.social and audio with PureData.

#AVInstallation #AudioVisual #touchdesigner
November 30, 2025 at 11:19 AM
I played around with PureData and watched the first 10 videos on YouTube and I really liked it, but they are not compatible with MetaSound and UE5, as I known PureData used to be able to be used in UE4 via wwise
November 27, 2025 at 2:53 AM
(Other than embedding PureData via LibPD, which I've done before but the workflow was not acceptable)
November 27, 2025 at 2:46 AM
"Chord Wave Theory" is a "one finger" super arpeggiator driven by Wavetables, like a PPG Wave. Inspired by a Korg Monopoly's one finger chord & Casiotone keyboard's one finger chord function. Free

#puredata #plugdata #electroacoustic #electronicmusic #midi #sequencer #arpeggiator #synth #midi
November 22, 2025 at 1:28 PM
My primary deficiency in creating a game by myself is music/sound production. I want to fill that knowledge gap. (🧵 1/4) #gamedev #sfx #bgm #PureData
November 21, 2025 at 9:35 PM