Check out the making-of video:
youtu.be/R9deLkahLoM
#3d #cgi #coverart #makingof #behindthescenes #3dscanning #blender #keentools #facebuilder #psytech #zenonesque #electronicmusic #auralflow #vfx #musicvideo #b3d #3dart #motiondesign
Check out the making-of video:
youtu.be/R9deLkahLoM
#3d #cgi #coverart #makingof #behindthescenes #3dscanning #blender #keentools #facebuilder #psytech #zenonesque #electronicmusic #auralflow #vfx #musicvideo #b3d #3dart #motiondesign
#aiart #midjourney
#aiart #midjourney
Coupon: BFCM2024
Coupon: BFCM2024
I have heard from a GB tutorial that Facebuilder isn't the best at this stuff, but your work is proving that wrong I think. A technique I used for my Jerma model is base the head model from one video and make the texture from another and apply it there.
I have heard from a GB tutorial that Facebuilder isn't the best at this stuff, but your work is proving that wrong I think. A technique I used for my Jerma model is base the head model from one video and make the texture from another and apply it there.
2. Get skin texture and shaders working
3. Test if a combination of flux imagegen and facebuilder works as expected
4. Use xmap to get bump maps? I dunno
2. Get skin texture and shaders working
3. Test if a combination of flux imagegen and facebuilder works as expected
4. Use xmap to get bump maps? I dunno
i'm looking at #FaceBuilder for #Blender but if there's a better way i'd love to hear it.
i'm looking at #FaceBuilder for #Blender but if there's a better way i'd love to hear it.