#animatable
Making this man animatable.
November 23, 2025 at 3:02 PM
Some of the submissions from the most recent Caves of Qud mod jam. All terribly vicious monsters 😲
November 15, 2025 at 3:01 PM
This is a marvellous pick-me-up. Unusually detailed on stop-motion technique. Includes the phrase "animatable soil".

I wish I'd gone this direction in my life, though no doubt I'd be still moaning to my partner that "the animated toilet paper shot is beyond me"

www.youtube.com/watch?v=1j5i...
Rigging and Practical Effects in ParaNorman | LAIKA Archives
YouTube video by LAIKA Studios
www.youtube.com
November 13, 2025 at 9:06 AM
- By that point, I was like eh, fuck it, might as well do something not-jokey if even a jokey model wasn't gonna be properly animatable

Went T, but soft A Pose is better for proper shoulder/lat deformation

I have some bigger projects I wanna finish first, but I'll come back to you Bakool baby <3
November 13, 2025 at 12:46 AM
It me! But animatable! :3
November 4, 2025 at 3:07 PM
a street fighter!! here i tried to limit more the color palette. im trying to start with silhouettes, although i always end up changing them. still i think this is still not very animatable, details would need to be simplified.

#pixelart #digitalart
November 3, 2025 at 11:56 PM
As I'm a snail to make new assets, at least there is a free animatable snail you can use yourself for what ever purpose and hopefully someone manages to speed them up.

See here:
https://verzatiledev.itch.io/snails

#indiedev #gamedev #itchio #asset #snail #art #vector #pack
November 2, 2025 at 1:49 PM
STG-Avatar: Animatable Human Avatars via Spacetime Gaussian

Guangan Jiang, Tianzi Zhang, Dong Li, @ericzzj.bsky.social, Haoang Li, Mingrui Li, Hongyu Wang

tl;dr: 3DGS-based framework for high-fidelity animatable human avatar reconstruction

arxiv.org/abs/2510.22140
October 30, 2025 at 8:34 AM
Thanks to all the votes, the game's logo has been decided, and is now animated in the game as a new transition!

This didn't take too long to make, but was definitely interesting to deconstruct into animatable parts.

Pretty cool, don't you think?

#indiegamedev #indiegame
October 29, 2025 at 12:09 PM
The idea is as always how can I make something that's normally solid and simple and works well for decade's but make it animatable and overly complex to keep me busy as I make and animate them.
April 9, 2025 at 7:34 PM
Haoyu Zhao, Chen Yang, Hao Wang, Xingyue Zhao, Wei Shen
SG-GS: Photo-realistic Animatable Human Avatars with Semantically-Guided Gaussian Splatting
https://arxiv.org/abs/2408.09665
August 20, 2024 at 10:31 AM
Hi I tried downloading this and popped it into my mods folder have Forge 1.20.1 made do I need a different mod launcher? Cause I recieved this error:
Better With Blimps (better_with_blimps) has failed to load correctly java.lang.NoClassDefFoundError: software/bernie/geckolib/animatable/GeoEntity
January 31, 2025 at 3:28 AM
Animation fun with @thevarking.bsky.social who can't stop making animatable art
October 14, 2024 at 6:42 AM
⬆️ Dominic Go just released VisualEffectBlurView v7.1.0 – `UIVisualEffectView` with support for `UIBlurEffect` blur w/ custom blur radius/intensity, and custom animatable filters

https://swiftpackageindex.com/dominicstop/VisualEffectBlurView#releases
December 31, 2024 at 12:46 PM
trying to make a controllable 2d mouth rig using some the same systems the eyes on my models use. Absolute nightmare but I dont wanna draw every frame of mouth so I really do need to figure this out... red would represent teeth, white is inside the mouth. the goal is a more animatable 2d system. Ugh
April 24, 2025 at 9:44 PM
Haiyao Xiao, Chenglai Zhong, Xuan Gao, Yudong Guo, Juyong Zhang
CosAvatar: Consistent and Animatable Portrait Video Tuning with Text Prompt. (arXiv:2311.18288v1 [cs.CV])
http://arxiv.org/abs/2311.18288
December 3, 2023 at 3:01 PM
trying to find a simpler, animatable character style. I like her but the clothes looked too flat, could have kept it simpler by giving the skirt a bit more dimension ... ended up making it more detailed instead, which makes it easier to look dimensional, but that means losing some of the simplicity💛
November 4, 2023 at 3:28 PM
The visual effect is anything that can change the visual appearance of the view but doesn’t affect its layout. visualEffect view modifier allows us to attach a set of animatable visual effects by accessing layout information of the particular view.
swiftwithmajid.com/2023/11/07/v...
October 13, 2025 at 9:00 AM
𝗔𝘃𝗮𝘁𝟯𝗿: 𝗟𝗮𝗿𝗴𝗲 𝗔𝗻𝗶𝗺𝗮𝘁𝗮𝗯𝗹𝗲 𝗚𝗮𝘂𝘀𝘀𝗶𝗮𝗻 𝗥𝗲𝗰𝗼𝗻𝘀𝘁𝗿𝘂𝗰𝘁𝗶𝗼𝗻 𝗠𝗼𝗱𝗲𝗹 𝗳𝗼𝗿 𝗛𝗶𝗴𝗵-𝗳𝗶𝗱𝗲𝗹𝗶𝘁𝘆 𝟯𝗗 𝗛𝗲𝗮𝗱 𝗔𝘃𝗮𝘁𝗮𝗿𝘀
Tobias Kirschstein, Javier Romero, Artem Sevastopolsky ... Shunsuke Saito
arxiv.org/abs/2502.20220
Trending on www.scholar-inbox.com
March 3, 2025 at 7:00 AM
🤗 Hugging Face paper-page recap of the week.

With @TencentGlobal @opengvlab @Tsinghua_Uni @AlibabaGroup @ETH_en @NUSingapore @Zayed_U @NUSingapore

Topics of the week:
- OmniControl
- ChatRex
- Mixed Preference Optimization in LLMs
- Make-It-Animatable
- From CISC to RISC
& More 🧵
November 30, 2024 at 12:01 AM
Qiu, Gu, Li, Zuo, Shen, Zhang, Qiu, Yuan, Chen, Dong, Bo: LHM: Large Animatable Human Reconstruction Model from a Single Image in Seconds https://arxiv.org/abs/2503.10625 https://arxiv.org/pdf/2503.10625 https://arxiv.org/html/2503.10625
March 14, 2025 at 6:04 AM
Use the Animatable() macro to have SwiftUI synthesize custom animatable data properties.
developer.apple.com/documentatio...
Animatable | Apple Developer Documentation
A type that describes how to animate a property of a view.
developer.apple.com
June 9, 2025 at 8:30 PM
A new AI framework enables the creation of detailed, animatable 3D dog avatars from a single photo, supporting realistic experiences in VR, AR, and metaverse environments. doi.org/g9xjg2
AI tech breathes life into virtual companion animals
Researchers at UNIST have developed an innovative AI technology capable of reconstructing highly detailed three-dimensional (3D) models of companion animals from a single photograph, enabling realistic animations.
techxplore.com
August 19, 2025 at 4:46 PM
arXiv:2504.09671v1 Announce Type: new
Abstract: Creating photorealistic, animatable, and relightable 3D head avatars traditionally requires expensive Lightstage with multiple calibrated cameras, making it inaccessible for widespread adoption. To [1/5 of https://arxiv.org/abs/2504.09671v1]
April 15, 2025 at 6:16 AM
Open Access UCL Research: Interactive Rendering of Relightable and Animatable Gaussian Avatars discovery.ucl.ac.uk/id/eprint/10...
Interactive Rendering of Relightable and Animatable Gaussian Avatars - UCL Discovery
UCL Discovery is UCL's open access repository, showcasing and providing access to UCL research outputs from all UCL disciplines.
discovery.ucl.ac.uk
September 26, 2025 at 3:17 PM