Harry
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woodworth-dev.bsky.social
Harry
@woodworth-dev.bsky.social
Mobile Engineer & Indie Game Dev | He/Him | NYC | Solo Coder Man @Basiliskka.com
I wish they made McD’s fries like they used to, so uniquely crispy
April 30, 2025 at 5:41 PM
Each one is so expressive! Love them
April 30, 2025 at 1:18 PM
What’s a numeric core calculator?
April 27, 2025 at 7:01 PM
Khajit has wares if you have coin
February 5, 2025 at 1:44 AM
Lighting and effects are amazing, it’s jarring but in a smooth aesthetic way if that makes sense
February 4, 2025 at 9:47 PM
I aspire to one day have a dumpy that inspires vandalism
January 28, 2025 at 2:24 PM
You got this! 💪🏼
January 28, 2025 at 1:16 PM
What a unique problem that I wish I had a solution to, just spitballing but maybe have everything under a node2D that you rotate when doing level design?
January 25, 2025 at 6:06 PM
I had a nightmare like this once, this piece is great!
January 13, 2025 at 10:03 PM
I was trying to check if a func result was null: `if get_pos():`, but if `get_pos()` returned Vector2.ZERO (which was likely in the context), then it was failing the if statement when it shouldn't have been
December 30, 2024 at 8:15 PM
I would follow the iterative route, there are plenty of pages that have gotten me interested in a game without a trailer!
December 16, 2024 at 6:18 PM
This is such a cool concept!! I’ll have to try it out. Love the art
December 16, 2024 at 4:31 PM
I’d like to imagine this extends to things like airplane travel and house purchasing ahahaha
December 12, 2024 at 2:45 PM
This looks great! Very clean. What happens when smithing fails?
December 8, 2024 at 5:09 PM
Hello! What have you been working on?
December 7, 2024 at 2:17 AM
This is so cool! I didn’t know Rich Presence was a thing, does GodotSteam support this?
December 5, 2024 at 2:57 PM
What’s your favorite song of theirs?
December 4, 2024 at 7:29 PM