Luke Wildwoods
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wildwoodsgames.bsky.social
Luke Wildwoods
@wildwoodsgames.bsky.social
Game designer @ gamesfromthewildwood.itch.io.
Cooking enthusiast. Once an anthropologist and professional GM.
“Very witty and wise, like a mole underneath a tree".
Ace, aro, agender (they/them).
What’s that, friend? I think I hear a train on the horizon, pulling up on the road to Hell…
July 24, 2025 at 12:48 AM
give me that good, good, early morning dopamine, if you please
July 23, 2025 at 10:02 PM
July 11, 2025 at 2:51 AM
HARVEST gives us laden orchards & doubts thick as weeds; proud traditions & hostile stares; juice-stained lips & dirt under nails; and always the age-old questions: ‘Whose blood must be spilled to feed the land?’ and ‘Whose hand will hold the knife?’

gamesfromthewildwood.itch.io/harvest
May 29, 2025 at 3:30 PM
News from the Low Cantref, sire!

In my coming-of-age generational(ish) hearth fantasy PBTA game, I’ve been thinking lately about Adults (who the basic moves imagine as a distinct class of people).

Youths have many Adults. Large NPC casts are tricky. And AW threat types are grabby & useful. And so:
May 23, 2025 at 3:46 AM
on the plus side, with the aid of a dear friend and his poetry chops I am now making significant progress on refining and rewriting the prophecies to be both sharp poetry and highly gameable

exhibit a: the move for ending an arc (before taking a 10-20 year timeskip) plus one sample prophecy of doom
May 22, 2025 at 3:20 PM
hey folks. passing around the hat once more - quarterly utilities and tax season and delayed contract work are all colliding

all my early games are 60% off (or $30 bundled)! there's horror, history, intimacy, community - the wildwood signatures. reposts greatly appreciated.

itch.io/s/152368/60-...
May 2, 2025 at 9:40 AM
Citation please?
April 29, 2025 at 3:24 AM
“the additional ad valorem duty shall increase for trading partners enumerated in Annex I to this order…” suggests to me that it’s all ad valorem—starting at the baseline 10%, and increased for whom and by as much as is specified in Annex I.
April 4, 2025 at 8:57 PM
TO: TTRPG people who produce *books*

I am not a lawyer, and I am not *your* lawyer (this is not legal advice), but I am a public servant by day and reading legislation is part of my day job.

Based on this, books seem pretty clearly untouched by the latest EO. Card and board games, not so lucky.
April 3, 2025 at 10:17 PM
Okay have now checked and to the best of my not-a-lawyer understanding, it's true:

(b) The following goods as set forth in Annex II to this order, consistent with law, shall not be subject to the ad valorem rates of duty under this order: (iv) other products enumerated in Annex II to this order...
April 3, 2025 at 10:05 PM
rereading through the draft for TERROR, my hybrid Forged in the Dark / Desperation Engine game of grim survival in the polar night, as I prepare to dive back in this weekend and plunge deeper into the ice.

and look what I found, another tasty morsel for all the historical tragedy sickos out there:
February 21, 2025 at 1:14 PM
All of which is to say:
February 19, 2025 at 1:26 AM
okay i lied, every room a mouth wasn't my *only* stab at a solo journalling game. i've got plenty of notes for the twelfth, i just need to settle down, finish the thinking, oh and write the whole damn thing. ah well.
January 25, 2025 at 10:43 PM
twelfth, the first-and-last song, a Wizard's Grimoire game about being "a merry wanderer, footloose and fancy free, with a song in your heart and a tale on your lips, chasing the echoes of a myth the world itself forgot". i still have a soft spot for this idea. when the deck clears, perhaps...
January 25, 2025 at 10:41 PM
you think I, avowed Cadfael fan, was gonna play Pentiment and not feel the urge to make a game about it??? eleventh is a medieval monastery detective game that never got off the ground.
January 25, 2025 at 10:39 PM
tenth is EVERY ROOM A MOUTH, my first and only real stab at the solo games / journalling games craze (very much inspired by the work jeeyon was doing at the time on gideon blythe and jack harrison's artefact/bucket of bolts). i finished a first chapter, mostly. maybe someday i'll write more
January 25, 2025 at 10:37 PM
years ago, back when i ran historical RPGs for kids as a living, one of the campaigns i designed for that job was a take on robin hood (those who know me, hide your surprise). ninth is the conceptual framework i laid out for adapting that work (in that job's in-house system) into a BOB framework
January 25, 2025 at 10:34 PM
okay i fell behind i'm catching up. eighth is through the smoot, my erstwhile FITD game of classic fairy tale shenanigans (think jack the giant killer, puss in boots, east of the sun west of the moon, tsarevich ivan the firebird and the grey wolf).

i got something like 70% of the way to playtest.
January 25, 2025 at 10:30 PM
seventh is STRIFE, an unfinished, mostly-abandoned collab with Jay Dragon where we dared to ask “what if Mad Max Fury Road made out with Princess Mononoke & Nausicaa, and it was all really about being trans when you live in a Society”. some snippets from the barely-started third draft follow:
January 24, 2025 at 3:55 AM
sixth is Cross & Crow, a FITD game of doomed Norse ambition I’m working on off-and-on (right now we’re off) with Bee Scerri. Big inspiration from the show Vikings, but for the next draft I’d love to draw in more of Eggers’ The Northman.
January 24, 2025 at 3:39 AM
fifth some snippets from Blood Stains the Peaceful Field, my someday Spiral Path spin-off about rebel Irish warriors leading a revolt against the High King, his armies, and his druids. the vision is having the same playbooks so a campaign can pivot from one frame to the other and back again.
January 24, 2025 at 3:31 AM
fourth, titled “Paleolithic PBTA”. I have a grand notion of a game that defines playbooks by cultural expertise—here the Hunter, who knows the names and movements of beasts, where they gather, how to hunt them. all that is a 12-page setting book, and mastering it as a player is the point. we’ll see.
January 23, 2025 at 11:45 PM
third is an old favourite, the unreleased Tales from the Low Cantrefs—a game of Welsh hearth fantasy, coming-of-age, & a slowly-gathering apocalypse. think Chronicles of Prydain, or Garth Nix’s Sabriel, or (for my fellow Australians) Rowan of Rin. actively pushing towards publication for this one
January 23, 2025 at 11:29 PM
second is a short one, imaginatively titled “pirate BOB game”. shout out to Black Sails and my friend Riley, who are to blame. I never wrote more than these two playbook pitches. thankfully Beneath Pirate Flags exists, play that instead.
January 23, 2025 at 11:17 PM