Whatever Works
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whtvrwrks.io
Whatever Works
@whtvrwrks.io
Solo game dev in the process of learning and making whatever works.

🌐 whtvrwrks.io
🎮 whtvrwrks.itch.io/
📺 youtube.com/@whtvr-wrks
https://ko-fi.com/whtvrwrks

Play Graveyard Bash!: https://whtvrwrks.io/games/graveyardbash
I don't know if it would be interesting to watch because I work in a very erratic manner. I discard and redo things many times before I'm satisfied. But I appreciate your interest!
November 22, 2025 at 10:52 PM
I do it like this. It's not very practical, but at least it produces a clean mesh. I don't like the array modifier method most tutorials use
November 22, 2025 at 10:40 PM
I'm hoping it pays off 😂 It's a ziggurat, which is technically a type of pyramid from Mesopotamia
November 22, 2025 at 2:07 PM
I think the ominous placeholder sphere is spookier than anything I could come up with to replace it
November 12, 2025 at 11:35 AM
That's exactly how I'm thinking the soundscape is gonna be like!
November 8, 2025 at 1:11 PM
And yes, this is still the game I thought I would be able to finish in a single week
November 8, 2025 at 10:15 AM
I'm glad someone got the reference!
November 7, 2025 at 3:07 AM
It was a subconscious reference to the monolith, for sure 😂
November 3, 2025 at 10:38 PM
Thanks!
November 2, 2025 at 11:09 AM
Thanks! Let's see if this project goes anywhere
November 2, 2025 at 11:07 AM
I think it will only get worse with time... More time = more skills = more ambitions = more feature creep = longer development cycle
November 2, 2025 at 11:06 AM