Whatever Works
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whtvrwrks.io
Whatever Works
@whtvrwrks.io
Solo game dev in the process of learning and making whatever works.

🌐 whtvrwrks.io
🎮 whtvrwrks.itch.io/
📺 youtube.com/@whtvr-wrks
https://ko-fi.com/whtvrwrks

Play Graveyard Bash!: https://whtvrwrks.io/games/graveyardbash
Wanted to share a new enemy I've been working on, but also didn't want to reveal too much, so I'm just gonna do it like this

#gamedev #indiedev #solodev #godot #digitalart #wip #pokemon #mythology
November 24, 2025 at 9:16 PM
I do it like this. It's not very practical, but at least it produces a clean mesh. I don't like the array modifier method most tutorials use
November 22, 2025 at 10:40 PM
Day 22 of my "one-week" project: I'm starting to suspect I won't be able to finish it in a single week... but I'm having fun working on it, and the game is becoming more interesting as a consequence, so it's fine by me! #gamedev #indiedev #solodev #godot #blender #b3d #wip #screenshotsaturday
November 22, 2025 at 11:45 AM
November 20, 2025 at 2:17 PM
We're approaching the third week of my "one-week" project and I'm proud to announce that... we finally have a fully-functional inventory system! #gamedev #indiedev #solodev #godot #wip #screenshotsaturday #horrorgame
November 15, 2025 at 2:42 PM
Doing some research on the 'hub for my game's lore 🙏 #gamedev #indiedev #solodev #worldbuilding
November 12, 2025 at 3:42 PM
Was having trouble making an enemy chase the player using nav agent, so I had to write my own "pathfinding" system. It's very basic and not optimized at all, but at least it works! #gamedev #indiedev #solodev #godot #horrorgame
November 11, 2025 at 8:13 PM
Very early concept, but I think I like the direction this is taking #gamedev #indiedev #solodev #godot #screenshotsaturday
November 8, 2025 at 10:13 AM
Expectation: "I'm gonna make a whole game in a single week, like people do in game jams!"

Reality: spent two hours just trying to set up this dithering shader, didn't do much else today

#gamedev #indiedev #solodev #godot #screenshotsaturday
November 2, 2025 at 2:38 AM
As #halloween comes to an end, Graveyard Bash is just shy of reaching a 100 plays on itchio... I see that as a win! If you haven't played it yet and are still in the mood for some spooky gaming, here's the link: whtvrwrks.itch.io/graveyard-bash

#gamedev #indiedev #solodev #indiegame #gaming
November 1, 2025 at 3:00 AM
Tried to mimic those full-page ads you'd see in gaming magazines back in the day... What do you think? Do they feel nostalgic enough?

#gamedev #indiedev #solodev #retro #retrogaming #nostalgia #90s #digitalart #blender #b3d #halloween #spooktober
October 30, 2025 at 8:20 PM
🎃👻 GRAVEYARD BASH IS FINALLY HERE!

Download on the Play Store:
play.google.com/store/apps/d...

Or play directly from your browser:
whtvrwrks.itch.io/graveyard-bash

#indiegame #mobilegaming #gaming #android #itchio #gamedev #indiedev #solodev #godot #halloween #spooktober
October 26, 2025 at 11:34 PM
Another peek at the promo material I've been working on #gamedev #indiedev #solodev #blender #b3d #3d #wip #screenshotsaturday #halloween
October 25, 2025 at 12:17 PM
I know this type of trailer isn't great for advertising mobile games, but since I already had the 3d models made for the game's prerendered background and sprites, I thought "why not?" #gamedev #indiedev #solodev #indiegame #blender #b3d #godot #wip #halloween #spooktober 🎃
October 21, 2025 at 12:16 AM
The game is pretty much ready, just waiting for approval on Google Play. For now I just have to work on the promo material, which means... MORE SKELETONS! #gamedev #indiedev #solodev #blender #b3d #3dart #wip #oc #halloween #spooktober
October 13, 2025 at 10:37 PM
Received some great feedback already, but there's always room for more! You can play the game on your PC, phone, tablet, smart fridge, etc: whtvrwrks.itch.io/graveyard-bash

#gamedev #indiedev #solodev #indiegame #android #godot #halloween #spooktober
October 9, 2025 at 9:27 PM
Join the Graveyard Bash open beta, help a newbie dev AND get your name in the game's credits! You can play it straight from your browser:

whtvrwrks.itch.io/graveyard-bash

#gamedev #indiedev #solodev #indiegame #godot #screenshotsaturday #spooktober #wip
October 4, 2025 at 5:00 PM
🚨 THE OPEN BETA FOR GRAVEYARD BASH IS HERE 🚨 Help a newbie dev improve his game and get your name in the credits! More details here: whtvrwrks.itch.io/graveyard-bash

#gamedev #indiedev #solodev #indiegame #indiegaming #gaming #roguelike #freegame #android #godot #halloween #spooktober #spooky
October 3, 2025 at 8:14 PM
I'm honestly proud of myself for being able to create a whole tutorial system (including the 3D model) in a single weekend. I don't think I ever worked that hard on anything before! #gamedev #indiedev #solodev #indiegame #mobilegaming #blender #b3d #3dart #godot #wip
September 29, 2025 at 8:22 PM
Cooking up another bony fellow for Graveyard Bash! #gamedev #indiedev #solodev #blender #b3d #digitalart #oc #wip #screenshotsaturday
September 27, 2025 at 8:50 PM
Made a piece called Reliquary, but had no idea what "relic" I should place inside... So I decided to put Suzanne there #blender #b3d #3d #gamedev #indiedev #solodev #godot #screenshotsaturday
September 20, 2025 at 2:02 PM
The original plan was to make Graveyard Bash a casual experience, but I started feeling it was way too low-stakes even for a casual game, so now I'm adding hazards - they work like normal pieces, but have negative special effects and show up at random #gamedev #indiedev #solodev #godot #mobilegaming
September 16, 2025 at 12:18 AM
Throwback to the first thing I ever tried to make using Godot: a hack n slash game featuring a katana-wielding cat. Sadly it never left the prototype stage #gamedev #indiedev #solodev #godot #blender
September 8, 2025 at 8:07 PM
My extremely hacky way of making sure a character never uses the same quote twice in a row #screenshotsaturday #gamedev #indiedev #solodev #coding #godot
September 6, 2025 at 3:21 PM
Made this quick 3D model of the Knight from Hollow Knight while waiting for Silksong to drop

#3d #3dart #3dmodel #blender #b3d #digitalart #indiegame #hollowknight #silksong #fanart
September 2, 2025 at 7:21 PM