ROllerozxa
voxelmanip.se
ROllerozxa
@voxelmanip.se
I like touching the computer. University student, Principia maintainer, Luanti contributor, various other FOSS stuff...

21 – 🇸🇪 – 🏳‍🌈

(Also see: https://hachyderm.io/@ROllerozxa)
Then yesterday I worked on getting accelerometer controls working with game controllers such as my DualShock 4 controller. Also mapped the jump and collect abilities to buttons... really do love how easy SDL makes it to support game controllers!

#gamedev
December 17, 2025 at 10:39 PM
So on Sunday I ended up writing a simple terrain editor tool in Python with Pyside6, which saves the drawn polygons to JSON that the game then loads to create polygons in the physics world. Gonna be useful for prototyping.

#gamedev
December 17, 2025 at 10:39 PM
Inspired by Hydroventure, you control the water by tilting the world and you can also make the water jump and collect it together. Hopefully I'll continue to work on it until it becomes something interesting.
December 10, 2025 at 5:38 PM
(Er, they are called feeds. Of course they are called feeds)
April 11, 2025 at 11:00 PM
Or do most flows do manual curation of who shows up, and I'd need to get added to some list manually...
April 11, 2025 at 10:57 PM