21 – 🇸🇪 – 🏳🌈
(Also see: https://hachyderm.io/@ROllerozxa)
Last weekend I implemented some rudimentary Tiled map rendering as an experiment, but concluded that it wouldn't be suitable. I wanted something more polygon-based that would also transform perfectly to static objects in the physics world.
#gamedev
Last weekend I implemented some rudimentary Tiled map rendering as an experiment, but concluded that it wouldn't be suitable. I wanted something more polygon-based that would also transform perfectly to static objects in the physics world.
#gamedev
#gamedev
#gamedev
(This is mostly thanks to SDL3 still supporting Windows XP to this day.)
#gamedev #gaming #puzzle
It is now live on itch: rollerozxa.itch.io/tensy
News announcement: tensy.voxelmanip.se/news/2025/te...
#gamedev #gaming #puzzle
It is now live on itch: rollerozxa.itch.io/tensy
News announcement: tensy.voxelmanip.se/news/2025/te...
#gamedev #gaming #puzzle
It's $5 and available for a number of platforms, as well as a free web version. Source code is also available on GitHub for free.
rollerozxa.itch.io/tensy
#gamedev #gaming
It's $5 and available for a number of platforms, as well as a free web version. Source code is also available on GitHub for free.
rollerozxa.itch.io/tensy
#gamedev #gaming
voxelmanip.se/2024/11/20/t...
voxelmanip.se/2024/11/20/t...
voxelmanip.se/2025/01/28/e...
#gamedev
voxelmanip.se/2025/01/28/e...
#gamedev
voxelmanip.se/2025/04/22/g...
voxelmanip.se/2025/04/22/g...
voxelmanip.se/2025/03/23/t...
voxelmanip.se/2025/03/23/t...
Throughout this I even found a bug in SDL, which got subsequently fixed.
voxelmanip.se/2025/05/06/p...
#gamedev
Throughout this I even found a bug in SDL, which got subsequently fixed.
voxelmanip.se/2025/05/06/p...
#gamedev
But I don't know, German works fine in comparison.
But I don't know, German works fine in comparison.
It reached the top of the charts at the time as the #1 best selling game in its category, #1 top rated game and handpicked as Editor's Choice for several months on Android Market (wow, remember when it was called that?).
It reached the top of the charts at the time as the #1 best selling game in its category, #1 top rated game and handpicked as Editor's Choice for several months on Android Market (wow, remember when it was called that?).
principia-web.se/classic-puzz...
#foss #gaming #puzzles
principia-web.se/classic-puzz...
#foss #gaming #puzzles
Principia is an #opensource physics-based sandbox building #game featuring #electronics, #circuitry, #robotics, miniature robots, #puzzles, #Lua scripting and more.
Starting its life as a commercial game by Bithack, it has now been released as #FOSS to be developed by the community.
Principia is an #opensource physics-based sandbox building #game featuring #electronics, #circuitry, #robotics, miniature robots, #puzzles, #Lua scripting and more.
Starting its life as a commercial game by Bithack, it has now been released as #FOSS to be developed by the community.
Say with the game-dev flow, it says I "opt-in with "game", followed by animation, art, audio, design, dev, jam, lighting, music, narrative, or writing.". Do I put this in the post, in my profile, or somewhere else?
Say with the game-dev flow, it says I "opt-in with "game", followed by animation, art, audio, design, dev, jam, lighting, music, narrative, or writing.". Do I put this in the post, in my profile, or somewhere else?
I'm the maintainer of the open source game #Principia (@principia-web.se), and doing other open source work in addition to that (you may also know me from my work on #Luanti, formerly #Minetest).
Beyond that I'm studying at university.
I'm the maintainer of the open source game #Principia (@principia-web.se), and doing other open source work in addition to that (you may also know me from my work on #Luanti, formerly #Minetest).
Beyond that I'm studying at university.
The biggest one of them all is that puzzles are now once again available as a level type to be created in the sandbox and played from the community site!
principia-web.se/news/19
The biggest one of them all is that puzzles are now once again available as a level type to be created in the sandbox and played from the community site!
principia-web.se/news/19