Void Touched
voidtoucheddev.bsky.social
Void Touched
@voidtoucheddev.bsky.social
Just an indie dev working on making something he doesn't hate.
I feel like sometimes folks think that shock and gore = horror, and miss all the intricacies of why something shocking and or gore filled needs to be plot driven to actually give off a sense of horror and fear, and not just feel like shock value for the sake of shock value.
December 22, 2024 at 1:27 AM
Nothing like mentally wanting to plug away at a project, while your body is unwell and unhappy, and unwilling to give you the time to do so.
December 9, 2024 at 2:34 AM
Reposted by Void Touched
In the newsletter you saw some placeholder waterfalls. Now we've selected the waterfalls we want to use, and we love how they look! This is still very WIP, especially the ground texture and shoreline.
#TheLastSanctum #tls #dragon #dragongame #gamedev #indiedev #indiegamedev #pretty #3dart #ue5
December 6, 2024 at 9:03 PM
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A fun ground material I made for #Apexlegends about 2 years ago for the Broken Moon map. I really like how this one came out.

More here 🎨 www.artstation.com/artwork/xYkZXr
December 5, 2024 at 8:30 PM
Finally starting to feel more confident with blender, I'm not extremely well versed with it just yet. But compared to a month ago, I am infinitely better than I was.

Need to post a comparison between what I very first tried to make and where I'm at now.

#indiedev #solodev
December 6, 2024 at 1:02 AM
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"It's not easy being... The Green Knight!"
November 27, 2024 at 4:32 PM
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Two more recruits for you, Lord Goran.
bsky.app/profile/jord...
November 28, 2024 at 7:54 AM
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moino式ロボNo.073

プロトタイプなっちん
November 27, 2024 at 12:03 PM
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The Flame Nebula | NASA
November 23, 2024 at 4:19 AM
Anyone who has made quick tutorials for something, without explaining more than needed, or just skipping past every detail.

THANK YOU!

I find it hard learning from long format tutorials if I have 0 experience being able to get into the basics and mess around with them.
November 22, 2024 at 8:03 PM
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It's lovely looking through old work. I just found these drawings I'd forgotten about.(if there is a 'post your least popular tweet' trend, this would be mine 😅)

I'm another world this is how the moon, rain and clouds really look.

I'd quite like to re-visit this project sometime
November 21, 2024 at 2:08 PM
Breaking down my attempt to learn game development, into individual areas such as 3d modeling, sound design and music, and learning the actual engine more, was the right choice for me.

I often dive too hard into a project and burn out, so treating it as individual tasks helps a lot!
November 20, 2024 at 1:32 AM
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The trick to garlic bread is to make at least 5 times too much of it then eat it all hunched over in the corner of the basement like a rat
November 16, 2024 at 3:16 PM
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Isometric look of my security Kiosk project both with the day and night lighting in this little animated look

#3dart #animation #environmentart #hardsurface
November 14, 2024 at 7:29 PM
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Top view from my security Kiosk project.

#3dart #animation #environmentart #hardsurface
November 12, 2024 at 8:37 PM
After a couple days of failing to find, or make the asset I wanted, I just took a break and started browsing entirely unrelated things, and what would you know... within a few minutes I find a pack that looks interesting. Yeah it had what I was looking for...
November 6, 2024 at 10:24 PM
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Time to post some production work and here is the high poly I made for the Jurassic world Evolution Gyrosphere I had to recreate. I had to work from scratch even finding my own reference. Also needed zero edits in terms of feedback when done.

#3dart #vehicleart #hardsurface #gamedev
November 5, 2024 at 9:32 PM
A goal I have for myself, albeit a small goal, is to eventually have the disposable income to afford the horror art I'd love to commission.
November 5, 2024 at 10:31 PM
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Gen 1 Pokemon badge case.

#3dart #prop #gameart #pokemon
November 5, 2024 at 9:54 AM
Nothing like getting your ADHD meds filled after a week of it being out of stock, only to have your sleep issues kick up the same night so you end up sleeping 2/3 the next day.
November 3, 2024 at 4:40 PM
Forgetting to unwrap my model in Blender and sitting there for 20 minutes wondering why the material isn't working right, sounds like a good enough reason to get stop and get myself dinner.
November 1, 2024 at 3:09 AM