Reptilian VladeoZ
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vladeoz.reptilian.games
Reptilian VladeoZ
@vladeoz.reptilian.games
Was a technical artist at People Can Fly, worked on post-launch of Outriders (New Horizon update and Worldslayer DLC) and on several unannounced but now cancelled projects.
Currently searching for a new job.
https://reptilian.games/
Last but not least - Lac Viet Journey
"A typing game about Vietnam", which boils down to relatively simple loop - fly around a level while typing out Vietnamese dishes' names. Very chill and relaxing, although both controlling the bird and typing out stuff felt a bit too cumbersome.
October 15, 2025 at 11:37 AM
Industria 2
Same thing as with Zortch - I'm surprised I somehow didn't play the first game (and I even own the damn game lol). Really liked the demo, survival horror gameplay bits are great, cool visual style also, somewhat reminiscent of Half Life 2.
(recording audio got a bit borked, idk why)
October 15, 2025 at 11:30 AM
Brush Burial: Gutter World
Very grimy imsim, playing as some kind of demon assassin. Took me a bit of time before figuring out how the hotbar inventory/hands system worked (video is me still confused by it), but genuinely really cool from the demo level they had.
October 15, 2025 at 11:23 AM
Heist Haven
Open World heisting coop FPS.
Genuinely a game concept I *really* wanna see done by someone, and honestly, this one kinda works as a proof of concept.
It's not that good of a game overall otherwise, but damn it makes me wish for someone to do this concept *properly*.
October 15, 2025 at 11:13 AM
A Tale of the Bullet Knight
Kinda have similar feeling towards it as with "It's time to meet god", although for different reasons.
Kinda jank, the handdrawn style of it honestly is bit all over the place, but "everything" being that way comes around to somehow feeling cohesive. I liked it.
October 15, 2025 at 11:06 AM
It's Time to Meet God
Gonna be honest, not quite sure what I played there, but I liked it (even if I couldn't handle it for long).
A roguelike FPS, but I don't think just putting a label like that gives it justice.
Being able to flip through different visual presentations is a neat feature.
October 15, 2025 at 10:53 AM
Undead Tread
"Vehicular FPS", as in - drive in first person only, and your guns only shoot forward. Incredibly jank, big "asset flip" vibes, but also kinda endearing in a way.
Looking through dev's stuff, seems like first steam release, done solo, and just a dude trying to "break in" into gamedev.
October 15, 2025 at 10:46 AM
Fish^3: First Catch
Steam showed it in a "non-combat racing" category, so I decided "what the hell, sure".
And it is technically a race of a sort, so I'll give em this one.
You catch fish, it pulls you, you catch more fish along the way while dodging obstacles. Was really into the vibes of this one.
October 15, 2025 at 10:40 AM
Zortch 2
Genuinely a treasure, no idea how I didn't stumble upon the first game before, incredibly fun FPS.
If making comparisons, what was in the demo felt like an unholy concoction of OG Half-Life and Serious Sam, in the best possible way. Now I *really* need to play the first one.
October 15, 2025 at 10:35 AM
Crisol: Theater of Idols
FPS Survival horror, *very* reminiscent of RE7/8 in gameplay (backtracking with key items, pursuer-type enemy, slow and methodical combat), really liked the idea of your blood also being your ammunition for resource management, as well as the art of it in general.
October 15, 2025 at 10:27 AM
It's a bit awkward to use, and has its limitation, but custom primitive data kind of allows to do that.
October 10, 2025 at 9:37 PM