http://bit.ly/CV4BusyDevs - Prev: @lenovo, @SamsungNext, @Vuforia - #XR #AR #VR Team Coffee ☕️ - posts in 🇺🇸 & 🇧🇷 - thoughts are my own (He/Him)
It's still early! I hope you will join us in building the future of XR together! goo.gle/xr-sdk-launch
We cover how to adapt your existing apps and build new immersive experiences in the blog. Start building for this new era! → https://goo.gle/3WQzax3
We cover how to adapt your existing apps and build new immersive experiences in the blog. Start building for this new era! → https://goo.gle/3WQzax3
It's going to be an exciting year for XR and for #AndroidXR in particular!
It's going to be an exciting year for XR and for #AndroidXR in particular!
After an amazing #GoogleIO, I'm now getting ready for #AWE2025!
It's one of my fave conferences. I'm super happy to be back after 5 years and to see so many old friends and make new ones.
Feel free to ping me if you want to grab some time to catch up and chat about #AndroidXR!
After an amazing #GoogleIO, I'm now getting ready for #AWE2025!
It's one of my fave conferences. I'm super happy to be back after 5 years and to see so many old friends and make new ones.
Feel free to ping me if you want to grab some time to catch up and chat about #AndroidXR!
Dereck & I presented on 3D content & AR youtu.be/KbTJNK1ALYc
Jan & Cecilia presented on Compose & Al on Android XR goo.gle/43ciNOc
Grateful to see all the team's hard work coming together, and I'm excited to see what folks build
Dereck & I presented on 3D content & AR youtu.be/KbTJNK1ALYc
Jan & Cecilia presented on Compose & Al on Android XR goo.gle/43ciNOc
Grateful to see all the team's hard work coming together, and I'm excited to see what folks build
This is our first IO since announcing #AndroidXR last Dec. Lots of new exciting announcements in XR! Looking forward to connecting with devs looking to build for XR! Please reach out! I would love to talk with you!
This is our first IO since announcing #AndroidXR last Dec. Lots of new exciting announcements in XR! Looking forward to connecting with devs looking to build for XR! Please reach out! I would love to talk with you!
We sat down with XR legends to get their:
✔️ Practical tips for getting started – even without hardware
✔️ Strategies for Android XR development
✔️ Experiences using Unity’s tools, templates, and features
Learn from the best → on.unity.com/3RDtjIZ
#AndroidXR
We sat down with XR legends to get their:
✔️ Practical tips for getting started – even without hardware
✔️ Strategies for Android XR development
✔️ Experiences using Unity’s tools, templates, and features
Learn from the best → on.unity.com/3RDtjIZ
#AndroidXR
Persistent anchors are also supported on #MetaQuest and #AndroidXR
Learn about these features are more at @andybiar.bsky.social 's and I's Cross-platform Mixed Reality talk at #GDC25 happening next Tuesday!
Persistent anchors are also supported on #MetaQuest and #AndroidXR
Learn about these features are more at @andybiar.bsky.social 's and I's Cross-platform Mixed Reality talk at #GDC25 happening next Tuesday!
www.youtube.com/watch?v=RsFL...
Thanks @berlindroid.de.
Slides and app and code are here jfdi.jetzt/skyxr
#AndroidXR
Thanks @berlindroid.de.
Slides and app and code are here jfdi.jetzt/skyxr
#AndroidXR
✨ Phones
✨ Foldables
✨ TVs
✨ Cars
✨ Mixed reality experiences
Watch to see how we can reuse architecture by building Jetcaster for TV → https://goo.gle/3EslXVt
✨ Phones
✨ Foldables
✨ TVs
✨ Cars
✨ Mixed reality experiences
Watch to see how we can reuse architecture by building Jetcaster for TV → https://goo.gle/3EslXVt
And a fun change for games is that this doesn't happen to the android:appCategory game because perspective transforms are hard.
And a fun change for games is that this doesn't happen to the android:appCategory game because perspective transforms are hard.