Vinny DaSilva
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vinnydasilva.bsky.social
Vinny DaSilva
@vinnydasilva.bsky.social
DevRel TechLead at Android XR

http://bit.ly/CV4BusyDevs - Prev: @lenovo, @SamsungNext, @Vuforia - #XR #AR #VR Team Coffee ☕️ - posts in 🇺🇸 & 🇧🇷 - thoughts are my own (He/Him)
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I cant tell you how proud we are to be announcing the dev preview of #AndroidXR! I've been working with XR for a decade & I cant believe that I get to be part of launching a new XR platform

It's still early! I hope you will join us in building the future of XR together! goo.gle/xr-sdk-launch
Reposted by Vinny DaSilva
Give your apps a new home on @SamsungMobile Galaxy XR, the first device powered by Android XR 🤩

We cover how to adapt your existing apps and build new immersive experiences in the blog. Start building for this new era! → https://goo.gle/3WQzax3
October 22, 2025 at 5:00 PM
Do you have questions about developing on Android XR? Use #AskAndroid and we could answer live, tomorrow -> www.youtube.com/watch?v=VcP8...
October 23, 2025 at 4:52 PM
Reposted by Vinny DaSilva
Samsung Galaxy XR hands-on: It’s like a cheaper Apple Vision Pro and launches today
Samsung Galaxy XR hands-on: It’s like a cheaper Apple Vision Pro and launches today
The Vision Pro might be cooked.
buff.ly
October 22, 2025 at 2:10 AM
Sometimes life has a way of making you pause and take a deep breath. What a lovely walk through Boston.
You come to really appreciate public transportation when the red line is down and you have to walk an hour to get to work.
September 11, 2025 at 1:21 PM
You come to really appreciate public transportation when the red line is down and you have to walk an hour to get to work.
September 11, 2025 at 12:36 PM
It was amazing attending #AWE2025 again (since 2019)! I had a great opportunity to chat with lots of XR developers and learn about what's on their minds and what challenges they are facing.

It's going to be an exciting year for XR and for #AndroidXR in particular!
June 13, 2025 at 3:34 PM
It's AWE season! Let's meet up?

#AWE2025
June 7, 2025 at 3:36 PM
👋
After an amazing #GoogleIO, I'm now getting ready for #AWE2025!

It's one of my fave conferences. I'm super happy to be back after 5 years and to see so many old friends and make new ones.

Feel free to ping me if you want to grab some time to catch up and chat about #AndroidXR!
June 2, 2025 at 2:18 AM
Reposted by Vinny DaSilva
I/O was a blast, & now our Android XR technical talks are live 🎉

Dereck & I presented on 3D content & AR youtu.be/KbTJNK1ALYc
Jan & Cecilia presented on Compose & Al on Android XR goo.gle/43ciNOc

Grateful to see all the team's hard work coming together, and I'm excited to see what folks build
Building differentiated apps for Android XR with 3D content
YouTube video by Android Developers
youtu.be
May 28, 2025 at 1:34 AM
Reposted by Vinny DaSilva
It's Google I/O day! We've got a lot to show you today. Can't wait for everybody to see what's new! 😎
May 20, 2025 at 3:27 PM
A reminder that we're doing Moohan and Glasses demos at #GoogleIO! #AndroidXR
May 21, 2025 at 3:32 PM
It's #GoogleIO!
May 20, 2025 at 5:05 PM
Heading out to #GoogleIO! 🛫

This is our first IO since announcing #AndroidXR last Dec. Lots of new exciting announcements in XR! Looking forward to connecting with devs looking to build for XR! Please reach out! I would love to talk with you!
May 19, 2025 at 1:48 PM
Are you going to #GoogleIO next week? Would love to catch up and chat about #AndroidXR! 😀
May 14, 2025 at 4:21 PM
Reposted by Vinny DaSilva
Want to upskill Android XR in Unity?

We sat down with XR legends to get their:

✔️ Practical tips for getting started – even without hardware
✔️ Strategies for Android XR development
✔️ Experiences using Unity’s tools, templates, and features

Learn from the best → on.unity.com/3RDtjIZ

#AndroidXR
May 1, 2025 at 6:25 PM
The team has been working so hard to make creating/porting existing #AR/ #VR/ #XR/ #MR experiences into #AndroidXR. Our awesome friends at @unity.com just shared the experiences of 4 Unity Developers bringing their content to Android XR. You can read more about it here: unity.com/blog/porting...
How 4 Developers Ported Their Apps Over to Android XR with Unity 6 | Unity
We sat down with developers from 4 industry-leading XR studios to hear more about their experiences porting apps and creating new experiences in Android XR.
unity.com
May 1, 2025 at 1:38 PM
Reposted by Vinny DaSilva
There's a new episode of The Android Show scheduled now in the run-up to Google I/O www.android.com/new-features...
Android Show I/O Edition: What's New for Android in 2025 | Android
Get ready! In the run-up to Google I/O, Android is unveiling exciting updates. Stay tuned for Android news.
www.android.com
April 28, 2025 at 6:22 PM
Are all the #VR developers still on that other platform?
March 25, 2025 at 11:09 PM
Reposted by Vinny DaSilva
Did you know Anchors on #visionOS are persistent by default starting in 2.0+?

Persistent anchors are also supported on #MetaQuest and #AndroidXR

Learn about these features are more at @andybiar.bsky.social 's and I's Cross-platform Mixed Reality talk at #GDC25 happening next Tuesday!
March 13, 2025 at 7:11 PM
So awesome to see the community exploring Android XR! It's going to be an amazing year!
Hey,

and the video just got published: bsky.app/profile/berl...

Enjoy.
If you missed the #AndroidXR session from @mariobodemann.bsky.social last week, you can catch up on our YouTube channel!

www.youtube.com/watch?v=RsFL...
March 11, 2025 at 2:24 PM
Reposted by Vinny DaSilva
Gave a talk, made a funny face, soon there might be video proof.

Thanks @berlindroid.de.

Slides and app and code are here jfdi.jetzt/skyxr

#AndroidXR
February 27, 2025 at 12:32 AM
Reposted by Vinny DaSilva
Building with Compose lets you reuse the same foundational business logic between Android form factors.

✨ Phones
✨ Foldables
✨ TVs
✨ Cars
✨ Mixed reality experiences

Watch to see how we can reuse architecture by building Jetcaster for TV → https://goo.gle/3EslXVt
February 27, 2025 at 12:00 AM
Reposted by Vinny DaSilva
A fun change for folks who use Android tablets and foldables is that you can now resize any app: android-developers.googleblog.com/2025/01/orie...

And a fun change for games is that this doesn't happen to the android:appCategory game because perspective transforms are hard.
The future is adaptive: Changes to orientation and resizability APIs in Android 16
Build adaptive apps that support various screen sizes and orientations, promoting consistent user experiences across different Android devices.
android-developers.googleblog.com
February 11, 2025 at 4:42 PM
Reposted by Vinny DaSilva
Make sure to register to join us at #GoogleIO '25 on May 20-21. io.google/2025/register #AndroidDev
February 12, 2025 at 2:23 AM
So... um. How are y'all feeling about this whole "VR goes F2P" talk I keep hearing about?
February 9, 2025 at 1:07 PM