Ularis Badler
banner
ubadler.bsky.social
Ularis Badler
@ubadler.bsky.social
Game developer, pixel artist, sound designer, composer, and #TurnBasedThursday enthusiast. Developing #Archrebel (based on 1986's Rebelstar).

Steam:
https://t.co/XYOofKG4MC

Demo:
https://ularis-badler.itch.io/archrebel
I had a player saying how fond he was of some of the details #Archrebel has, like the droid's flickering leds.

I took inspiration from the show you see in the video. I've seen this episode so many times that I still remember their lines when watching it now. 😅

#gamedev
August 28, 2025 at 6:28 PM
It's a small adjustment, but the missiles no longer draw on top of the smoke. You can see the effect of the second missile going through the smoke left by the first one. It's subtle but makes a huge difference.

#archrebbel #gamedev #indiegamedev
August 9, 2025 at 8:36 PM
Hello, @oathgames.bsky.social‬! Thanks for hosting this week's #TurnBasedThursday. 👍

#Archrebel is my love letter to the classic Rebelstar from 1986, infused with modern features and expanded mechanics.

#gamedev #indiedev
August 7, 2025 at 12:24 PM
"A neutron blaster a day might keep foes away."
Seriously, the neutron blaster is a great crowd control weapon.

#Archrebel #gamedev #Indiegamedev
August 6, 2025 at 8:40 PM
I'm currently recording tons of videos to create a well-needed new #Archrebel trailer, showcasing all the new mechanics in place and my affiliation with Micro Prose.

It has been a long time since I made these missiles fly.

#gamedev #indiegamedev
August 5, 2025 at 7:55 PM
Hello, @psychicsoftware.com and thanks for hosting this week's #TurnBasedThursday. 👍

#Archrebel is my heartfelt tribute to the classic Rebelstar, released in 1986 by Julian Gollop.

This video: The jamming feature.

#gamedev #IndieGameDev
July 24, 2025 at 12:17 PM
Hello @rawfury.bsky.social! Thanks for hosting this week's #TurnBasedThursday event! :)

#Archrebel is my heartfelt tribute to the classic Rebelstar, released in 1986 by Julian Gollop.

This video: The Webber tool is designed to trap units in place.

#gamedev #indiegamedev
June 5, 2025 at 1:12 PM
Oz! Thanks for hosting this week's #TurnBasedThursday! 🥂 👍

#Archrebel is my heartfelt tribute to the classic Rebelstar, released in 1986 by Julian Gollop.

This video: The Neuro Gun is designed to trap units in place.

#gamedev #indiegamedev.
May 29, 2025 at 3:59 PM
Hello, @swordandquill.itch.io! Thanks for hosting this week's #TurnBasedThursday! 🥂 👍

#Archrebel is my heartfelt tribute to the classic Rebelstar, released in 1986 by Julian Gollop.

This video: The Webber tool is designed to trap units in place.

#gamedev #indiegamedev.
May 22, 2025 at 6:27 PM
Hello, @mantisgames.bsky.social! Thanks for hosting this week's #TurnBasedThursday! 🍻

Here's another feature for #Archrebel, the Phoenix Shot, which is showcased in the video below.

#gamedev #indiegamedev #turnbased
May 1, 2025 at 11:50 AM
Here's a quick video showing #Archrebel's cloak field being activated. Keep in mind that units can only remain hidden for as long as they don't take action while the effect lasts.

#gamedev #indiegamedev
March 30, 2025 at 2:01 PM
#Archrebel's mines now detonate in a cascade if placed adjacent to one another. This can work to your advantage or against you, depending on the strategy you choose to employ.

#indiegamedev #retrogaming
March 22, 2025 at 12:13 PM
#Archrebel's Hacktool, which is used to capture droids, now can remotely jam droids too. The Hacktool can only be accessed through the Engineer class.

#gamedev #indiedev
March 15, 2025 at 9:17 AM