Amanda
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tylian.net
Amanda
@tylian.net
She/they 🏳️‍⚧️ · INFP · Chaotic Smol + Big NPC Energy

My interests:
- FFXIV (Kikio Kio @ Faerie)
- TTRPGs (D&D 5e & PF2e, play + DM)
- Honkai: Star Rail (Please save me)
- Rust (+ GameDev)
- Furry stuff (I'm secretly a scalie shh)
The joy of having one of my internal drives named "The" and using the fish shell
August 5, 2025 at 1:26 AM
Reposted by Amanda
We're proud to announce the release of V13 Stable for Foundry Virtual Tabletop! Some of the great improvements:

- Complete UI rework with dark and light themes
- Improved token movement UI
- Combat turn markers
- Animated doors

and so much more! Check out the notes: foundryvtt.com/releases/13....
April 29, 2025 at 11:25 PM
aaAa the fact that I'm more excited about Bevy 0.16 than I am about various games coming out says a lot about me too lmao
April 24, 2025 at 9:12 PM
Bundle effects + relationships!!!!!!!!!!!
Thank you all for your hard work!
bevy.org Bevy @bevy.org · Apr 24
Bevy 0.16 is out now! It features GPU-Driven Rendering, Procedural Atmospheric Scattering, Decals, Occlusion Culling, Relationships, Better Spawning, Unified Error Handling, `no_std`, Faster Transform Propagation, and more!

bevyengine.org/news/bevy-0-...
Bevy 0.16
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevyengine.org
April 24, 2025 at 8:19 PM
Every time I open Twitter to check a link or read something interesting the top comments are almost always the most disguising vitriol I've ever read.

I think it's officially time I deleted my account. While it doesn't do much, I don't feel safe with them handling my data any longer.
March 31, 2025 at 6:00 PM
Spent all day coding Rust, moving stuff on my Proxmox homelab around, and I'll be playing Pathfinder 2e later today.

As a trans girl I feel like some sort of meme lmao
March 28, 2025 at 10:20 PM
Me frantically trying to teach the Bluesky Algorithm to give me More Dragons
March 26, 2025 at 1:39 PM
Reposted by Amanda
IMPORTANT UPDATE: after a *lot* of testing and a group chat full of my smartest FFXIV friends, we have figured out the obfuscation is vulnerable, and that the account IDs are actually reversible. SE needs to stop sending the account ID entirely to clients and just set a hidden flag or something
alright, after some investigation (ty @chirp.bsky.social):
- Account IDs are now obfuscated in some way we're unsure of, but this obfuscation still lets you correlate players clientside(!)
- we think the network layer has some form of obfuscation on it but we're not quite sure how it works yet
streets are saying Square Enix did the funniest thing ever
March 25, 2025 at 10:34 PM
Reposted by Amanda
I've never more strongly agreed with an article.
November 19, 2024 at 4:50 PM
Y'all need to stop finding me before I even finish setting up the profile lol

Hi y'all
November 21, 2024 at 7:53 PM