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tyashley.dev
Ty
@tyashley.dev
I put the "Ty" in "I really don't like that Ty guy"
Defund the pentagon, it should be a quadrilateral at most
November 29, 2024 at 10:05 PM
Spent the weekend creating proximity chat, and it is very close to being done. #godot #gamedev Next step will be figuring out how to make it positional.
November 25, 2024 at 2:13 AM
The Rust Foundation and AWS are working to crowd source the safety verification of Rust libraries.

primo-flag.cloudvent.net/news/rust-fo...

#developers can get "monetary rewards" by completing "challenges." May be a good opportunity for those of you with Rust experience
Rust Foundation
The Rust Foundation is an independent non-profit organization to steward the Rust programming language and ecosystem, with a unique focus on supporting the set of maintainers that govern and develop t...
primo-flag.cloudvent.net
November 22, 2024 at 3:23 PM
Reposted by Ty
November 21, 2024 at 5:43 AM
Anyone know of any good tools for converting Unreal and/or Unity assets to be usable in Godot? Have a large library of assets I'd love to switch over. #godot #gamedev #indiedev
November 18, 2024 at 6:20 PM
Reposted by Ty
Here are over 150GB of free sound effects, royalty-free and commercially usable on your #gamedev projects sonniss.com/gameaudiogdc
November 18, 2024 at 10:05 AM
I hate when they recast a character right after the pilot
November 16, 2024 at 4:49 PM
Is there anyone here in the godot world that is familiar creating proximity voice-chat/VoIP? All I have found is an abandoned add-on. Bonus if you are able to apply selective distortion/voice-changing #godot
#gamedev
#indiedev
November 16, 2024 at 6:31 AM
It's a doggie dog world
August 17, 2023 at 1:58 AM