twktemplar.bsky.social
@twktemplar.bsky.social
I made a screen space shader in HLSL for VR!

By offsetting a duplicate of the screen and finding the difference I can get a unique outline effect

I then have sin(xtime) sin(ytime) be the offset to spin the effect :D

Inspired by the Motion Extraction Posy video

#VRChat #unity #shader #hlsl
February 10, 2025 at 4:31 AM