By offsetting a duplicate of the screen and finding the difference I can get a unique outline effect
I then have sin(xtime) sin(ytime) be the offset to spin the effect :D
Inspired by the Motion Extraction Posy video
#VRChat #unity #shader #hlsl
The Glass is Additively blue with a Fresnel mask.
The liquid is a mesh that I can put colors on and the UV's use of objects position as an offset on the Cutoff mask.
Part of a drink machine commission for a VRC Bar!
The drinks are customizable!🧃
The Glass is Additively blue with a Fresnel mask.
The liquid is a mesh that I can put colors on and the UV's use of objects position as an offset on the Cutoff mask.
Part of a drink machine commission for a VRC Bar!
The drinks are customizable!🧃