twktemplar.bsky.social
@twktemplar.bsky.social
Reposted
March 11, 2025 at 3:50 AM
I made a screen space shader in HLSL for VR!

By offsetting a duplicate of the screen and finding the difference I can get a unique outline effect

I then have sin(xtime) sin(ytime) be the offset to spin the effect :D

Inspired by the Motion Extraction Posy video

#VRChat #unity #shader #hlsl
February 10, 2025 at 4:31 AM
I made a Cutout Quest Liquid Shader for VRChat! :D
The Glass is Additively blue with a Fresnel mask.

The liquid is a mesh that I can put colors on and the UV's use of objects position as an offset on the Cutoff mask.

Part of a drink machine commission for a VRC Bar!
The drinks are customizable!🧃
February 10, 2025 at 4:20 AM