Trimatra Interactive
trimatraint.bsky.social
Trimatra Interactive
@trimatraint.bsky.social
Trimatra Interactive. A two-man studio from Indonesia developing Project Charlemagne
This looks amazing! Turn based VR tactics is something I didn’t know I needed - and its on mixed reality too, Quest platform?
December 1, 2024 at 3:23 AM
looks really good - wondering if you could help us with some animations :)

bsky.app/profile/did:...
Rebuilt our first-person controller from scratch - yes, from scratch. This time it actually feels proper and GOOD. Platforming now feels better as well, so the level design is about to get VERTICAL. Take a peek - what do you think?

#screenshotsaturday #gamedev #indiedev #indiegame
November 10, 2024 at 8:06 AM
Rebuilt our first-person controller from scratch - yes, from scratch. This time it actually feels proper and GOOD. Platforming now feels better as well, so the level design is about to get VERTICAL. Take a peek - what do you think?

#screenshotsaturday #gamedev #indiedev #indiegame
November 10, 2024 at 12:00 AM
if anyone knows how to take into account additional light information into the shadergraph please let me know :)
November 3, 2024 at 3:46 AM
oh yeah, almost forgot - the obligatory shader-ball-thingies
November 3, 2024 at 3:42 AM