Trimatra Interactive
trimatraint.bsky.social
Trimatra Interactive
@trimatraint.bsky.social
Trimatra Interactive. A two-man studio from Indonesia developing Project Charlemagne
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Hi! its #PitchYaGame time!

We're in early development of Project Charlemagne: Gears of War horde mode goes occult FPS! Enter, Defend, Harvest, then extract — or die trying. The Twist? A spirit possessed you, but YOU control IT instead. See through its eyes to fight fire with fire!
Reposted by Trimatra Interactive
Can’t resist starting another project. 🙃
Charlemagne is a long-term project, so we’re exploring its universe in a smaller way to deliver something sooner.

Here’s a teaser of units from Joyeuse — a fast, tactical RTS set in the shared universe of Eternal War.

#gamedev #indiegame #screenshotsaturday
December 14, 2024 at 4:56 PM
Can’t resist starting another project. 🙃
Charlemagne is a long-term project, so we’re exploring its universe in a smaller way to deliver something sooner.

Here’s a teaser of units from Joyeuse — a fast, tactical RTS set in the shared universe of Eternal War.

#gamedev #indiegame #screenshotsaturday
December 14, 2024 at 4:56 PM
here's how they look in-game with the proper shader plus a bit of teaser of the game environments

#indiegame #indiedev
December 1, 2024 at 3:17 AM
A little late for #screenshotsaturday, but here’s a peek at the Devout Red Church infantry—one of the rank-and-file enemies you’ll face in the lands of Europa-Magna in Project Charlemagne.

#indiegame #gamedev
December 1, 2024 at 1:22 AM
Ruins of the Great War, now repurposed as strongholds in the Eternal War.

A glimpse at the work-in-progress grimdark revamp of Project Charlemagne
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#indiegame #gamedev
November 18, 2024 at 11:01 AM
Reposted by Trimatra Interactive
Ruins of the Great Wall in Europa-Magna, a land endlessly contested by two behemoth factions.

Here’s a little #screenshotsaturday peek at some atmosphere of our game.

#indiegame #indiedev
November 16, 2024 at 10:18 AM
Ruins of the Great Wall in Europa-Magna, a land endlessly contested by two behemoth factions.

Here’s a little #screenshotsaturday peek at some atmosphere of our game.

#indiegame #indiedev
November 16, 2024 at 10:18 AM
Behold! our main character for Project Charlemagne - don't worry, the rest of the body is coming... eventually. Maybe. Probably😅
#indiegame #indiedev #gamedev #fps #madewithunity
November 15, 2024 at 3:35 AM
Reposted by Trimatra Interactive
Rebuilt our first-person controller from scratch - yes, from scratch. This time it actually feels proper and GOOD. Platforming now feels better as well, so the level design is about to get VERTICAL. Take a peek - what do you think?

#screenshotsaturday #gamedev #indiedev #indiegame
November 9, 2024 at 2:53 PM
Rebuilt our first-person controller from scratch - yes, from scratch. This time it actually feels proper and GOOD. Platforming now feels better as well, so the level design is about to get VERTICAL. Take a peek - what do you think?

#screenshotsaturday #gamedev #indiedev #indiegame
November 9, 2024 at 2:53 PM
Some shader shenanigans - testing the limit of our shader to handle multiple scene situation, initially made to replicate Mignola vibe, but now going for our own comic book style with hatchings - still WIP.
#indiegame #Indiedev #gamedev #screenshotsunday
November 3, 2024 at 2:55 AM
Reposted by Trimatra Interactive
#screenshotsaturday

Experimenting with a vision mechanic for Project Charlemagne - It's tied into the gameplay loop, affecting how you fight and survive, still undecided with the overall "spirit vision" color though, thoughts?

#indiegame #indiedev #gamedev #madewithunity
November 2, 2024 at 10:36 AM
#screenshotsaturday

Experimenting with a vision mechanic for Project Charlemagne - It's tied into the gameplay loop, affecting how you fight and survive, still undecided with the overall "spirit vision" color though, thoughts?

#indiegame #indiedev #gamedev #madewithunity
November 2, 2024 at 10:36 AM
Reposted by Trimatra Interactive
Hi! its #PitchYaGame time!

We're in early development of Project Charlemagne: Gears of War horde mode goes occult FPS! Enter, Defend, Harvest, then extract — or die trying. The Twist? A spirit possessed you, but YOU control IT instead. See through its eyes to fight fire with fire!
November 1, 2024 at 1:50 PM
Hi! its #PitchYaGame time!

We're in early development of Project Charlemagne: Gears of War horde mode goes occult FPS! Enter, Defend, Harvest, then extract — or die trying. The Twist? A spirit possessed you, but YOU control IT instead. See through its eyes to fight fire with fire!
November 1, 2024 at 1:50 PM
Happy Halloween!
Announcing "Project Charlemagne"! This occult-themed FPS is like Gears of War Horde meets Hellboy. Here's Proto Validation 1 (75% placeholders 😅) - mainly testing game loop & core mechanics. Super early but let us know what you think! #gamedev #indiedev #fps #indiegame #halloween
November 1, 2024 at 1:49 AM
Reposted by Trimatra Interactive
Hello Bluesky!

Check out this small teaser for our upcoming FPS! What is it? Who knows? Keep guessing, but you get the vibe :)

Gameplay reveal this Halloween? Hopefully, if we can make it presentable by then haha

#ScreenshotSaturday #fps #madewithunity #gamedev #indiegame
October 26, 2024 at 9:36 PM
Hello Bluesky!

Check out this small teaser for our upcoming FPS! What is it? Who knows? Keep guessing, but you get the vibe :)

Gameplay reveal this Halloween? Hopefully, if we can make it presentable by then haha

#ScreenshotSaturday #fps #madewithunity #gamedev #indiegame
October 26, 2024 at 9:36 PM