Tim Romero
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timromero.games
Tim Romero
@timromero.games
I don't own anything. No copyright intended.

https://stickychunks.fun my game
https://timromero.games more me
will i regret further-complicating my already-complicated #FallingBlockJam game at the last minute by adding pushable stackable blocks? time will tell
September 20, 2025 at 6:37 PM
The rotation system for the F Pentomino in my #FallingBlockJam game "Chunkster" took almost two full days to really nail down. it has 104 rules!
September 19, 2025 at 12:47 AM
Chunk rotation system and a little obstacle course for a domino! Next is working out the rotation rules for a more complicated shape #FallingBlockJam
September 16, 2025 at 10:17 PM
Basic movement and gravity working! rotation still clips through stuff for now. rotation will be the hard part to totally nail down #FallingBlockJam
September 15, 2025 at 11:42 PM
game development #FallingBlockJam
September 15, 2025 at 11:38 PM
chunky little guy #FallingBlockJam
September 13, 2025 at 10:25 PM
Imagining an alternate version of the Tetris rotation system where rotating blocks causes them to walk along the ground. Call it “paper” prototyping for my #fallingblockjam video game.

The magnet chunks are my own design and you can buy them from my website :)
September 13, 2025 at 5:18 PM
spaghetti
August 12, 2025 at 5:04 AM
Finally some good news. Bluesky revived the previously-removed UI quirk where the profile picture nests perfectly underneath the up arrow button. They were misaligned for months.
July 19, 2025 at 4:57 AM