timmehthemushroom.bsky.social
@timmehthemushroom.bsky.social
Reposted
December 2, 2025 at 8:41 PM
Reposted
SURPRISE!

I had an idea on Tuesday for how to do the Perfect Space Marine RPG, so I wrote the Perfect Space Marine RPG.

It's both a shitpost and a dead serious game. And it's, uh... 34,000 words long?

Anyway enjoy!!!

docs.google.com/document/d/1...
Oath of Moment
【OATH OF MOMENT】 An Astartes Roleplaying Game They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be...
docs.google.com
October 20, 2025 at 7:28 PM
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The thing I bring into my game design from Surrealist games is using off-kilter questions to startle the player into a moment of unfiltered creativity or reflection.

The thing I bring into my game design from Victorian parlor games is a rhythm of social awkwardness, suspense, and resolution.
October 2, 2025 at 1:13 PM
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also would be cool if when you're playing with someone else their character shows up in the load screen too, just hanging out :3
December 8, 2024 at 3:08 AM
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are there RPGs that allow you to (frequently) build your characters backstory through dialogue options AS YOU PLAY?

like an NPC asks you "hows your parents" and you can say
"they're fine" or
"I never knew them" or
"they died"
and then the game remembers and brings it up later

I feel that'd be cool
November 24, 2024 at 7:09 PM