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timhau
@timhau.bsky.social
Reposted by timhau
Ever since I made a video about Fourier Transforms, one of the most requested topics on the channel has been its close cousin, the Laplace Transform.

I've been having a lot of fun animating a mini-series about this topic, and the main part is now out.

youtu.be/j0wJBEZdwLs
But what is a Laplace Transform?
YouTube video by 3Blue1Brown
youtu.be
October 12, 2025 at 12:49 PM
Reposted by timhau
My latest coding adventure — attempting to write a grid-based fluid solver and simulate some simple smoke!

youtu.be/Q78wvrQ9xsU?...
Coding Adventure: Simulating Smoke
YouTube video by Sebastian Lague
youtu.be
October 12, 2025 at 6:34 AM
Reposted by timhau
Jensen's inequality gives the difference between the average value of a convex function φ, and its value at the center, where both “average” and “center” are defined in terms of some distribution p_X.

When the function φ is flat, or the distribution is narrow, they agree.
May 2, 2025 at 7:28 PM
I am currently (finally) writing my master thesis and needed some graphics to illustrate my training Pipeline. Just wanted to share my love to @figma.com for building such a nice tool for that.

Here are some Illustrations I created :)
January 8, 2025 at 1:18 PM
Reposted by timhau
Introducing ASAL: Automating the Search for Artificial Life with Foundation Models

Blog: sakana.ai/asal/

We propose a new method called Automated Search for Artificial Life (ASAL) which uses foundation models to automate the discovery of the most interesting and open-ended artificial lifeforms!
December 24, 2024 at 2:58 AM
Reposted by timhau
Entropy is one of those formulas that many of us learn, swallow whole, and even use regularly without really understanding.

(E.g., where does that “log” come from? Are there other possible formulas?)

Yet there's an intuitive & almost inevitable way to arrive at this expression.
December 9, 2024 at 10:44 PM
Reposted by timhau
Hello everyone! I've been experimenting with some different ways of rendering a fluid simulation, and made a video about the journey over here: youtu.be/kOkfC5fLfgE
Coding Adventure: Rendering Fluids
YouTube video by Sebastian Lague
youtu.be
December 6, 2024 at 11:50 AM
Conways Game of Life on a torus 👾🍩

Just found this old animation I did 4y ago.
This was the first "real" GLSL shaders I wrote and it was really fun :)
November 21, 2024 at 2:38 PM
Just a few double Pendulums :)

Really enjoyed coding this simple simulation
November 7, 2024 at 6:08 PM
Double Pendulum Map

Every pixel corresponds to a double Pendulum (x-axis theta1, y-axis theta2)

Written in Metal and code is here:

github.com/timHau/Doubl...
October 31, 2024 at 2:36 PM
Delaunay 📐
September 16, 2024 at 6:00 PM