Just found this old animation I did 4y ago.
This was the first "real" GLSL shaders I wrote and it was really fun :)
Just found this old animation I did 4y ago.
This was the first "real" GLSL shaders I wrote and it was really fun :)
Really enjoyed coding this simple simulation
Really enjoyed coding this simple simulation
Every pixel corresponds to a double Pendulum (x-axis theta1, y-axis theta2)
Written in Metal and code is here:
github.com/timHau/Doubl...
Every pixel corresponds to a double Pendulum (x-axis theta1, y-axis theta2)
Written in Metal and code is here:
github.com/timHau/Doubl...