20+ years of game 🎮 and systems 📊 design specializing in F2P, midcore, and monetization.
🕹️ Ratchet & Clank: Size Matters, Star Trek: Fleet Command.
Happy to answer design and systems questions here.
Random energy reach turn is completely unviable for competitive play, especially when matches are regularly ~5 turns.
Random energy reach turn is completely unviable for competitive play, especially when matches are regularly ~5 turns.