This feels less like AI infrastructure and more like "claim your bot's username" engagement bait. Gmail invites but make it agents.
This feels less like AI infrastructure and more like "claim your bot's username" engagement bait. Gmail invites but make it agents.
Most location apps treat your data as the product. We built PIN IT so the product is the tool itself. It's free right now on the App Store, and your pins belong to you.
Most location apps treat your data as the product. We built PIN IT so the product is the tool itself. It's free right now on the App Store, and your pins belong to you.
It's also faster. No network calls to our servers. No analytics pings. Just you and the location you want to remember.
It's also faster. No network calls to our servers. No analytics pings. Just you and the location you want to remember.
No data collection means zero cognitive overhead. You don't pause before saving a spot wondering what you're agreeing to.
No data collection means zero cognitive overhead. You don't pause before saving a spot wondering what you're agreeing to.
If we don't need your data to deliver value, we shouldn't ask for it.
If we don't need your data to deliver value, we shouldn't ask for it.
if you're building for wearables, the constraint is the feature. embrace it.
building in public. shipping fast. making the watch actually useful for everyday life.
if you're building for wearables, the constraint is the feature. embrace it.
building in public. shipping fast. making the watch actually useful for everyday life.
apple's waypoints = fitness tracking during planned workouts
PIN IT = capturing spontaneous discoveries during normal life
same technology. completely different use case. zero competition.
apple's waypoints = fitness tracking during planned workouts
PIN IT = capturing spontaneous discoveries during normal life
same technology. completely different use case. zero competition.
the surprising metric: 55% of downloads come from word-of-mouth.
when people "get it," they immediately think of 3 friends who need it.
that's how you know the UX actually solved the problem.
the surprising metric: 55% of downloads come from word-of-mouth.
when people "get it," they immediately think of 3 friends who need it.
that's how you know the UX actually solved the problem.
location saved. done.
no menus. no typing. no pulling out your phone.
the entire interaction happens in the 2 seconds between "oh that's cool" and "keep walking."
location saved. done.
no menus. no typing. no pulling out your phone.
the entire interaction happens in the 2 seconds between "oh that's cool" and "keep walking."
if the interaction takes longer than 3 seconds, you won't do it.
if it requires your phone, you won't do it.
the UX constraint IS the design principle.
if the interaction takes longer than 3 seconds, you won't do it.
if it requires your phone, you won't do it.
the UX constraint IS the design principle.
You won't.
by the time you're ready to go back, you have no idea where it was. classic spontaneous discovery problem.
You won't.
by the time you're ready to go back, you have no idea where it was. classic spontaneous discovery problem.