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the-harvest.bsky.social
No amount of memes can save us now
@the-harvest.bsky.social
AuDHD. Black. He/Him. Intrinsically curious w/ no appetite for being known. 18+ only

Game Design Theory special interest.

https://www.tumblr.com/blog/alchemicaldesignquery Game Design rants go here.

https://letterboxd.com/The_Harvest/ Films here.
October 15, 2025 at 10:34 PM
She-Hulk's also got some of the best fashion choices throughout her comic career, making her cosmetics a very easy sell.
October 15, 2025 at 10:24 PM
Wrote a theory rant about how the genre of 'Hero Shooters' is no longer sufficient to describe the design of these games; how lots of the failures in the genre are due to a lack of sub-genres.

This led me to consider a Marvel Rivals Vanguard build around a Wrestler archetype I'd love to see:
October 15, 2025 at 10:24 PM
September 19, 2025 at 5:52 PM
After you login, click on the "Occupational Health and Safety" subject in the first pic.

Next page, click the "Details" button in the second pic.

Next page, click the "Selection use and care of respirators" button in third pic.

Next page, click "Comments" in third pic and post your comment.
August 7, 2025 at 6:38 PM
Every single one of these left a lasting impression on me. They aren't the only ones, but they are amongst the top that will easily return to my ADHD brain.
August 1, 2025 at 5:57 AM
Whelp nevermind lol
May 31, 2025 at 11:01 PM
Bonus points if his Ult is just a giant knockback beam that levels the environment and sends everyone off the map edge.

Basically X-men '97 cyclops in that one scene:
February 2, 2025 at 2:27 AM
TL:DR
December 5, 2024 at 11:07 PM
Thinking on Batman Villains:
Victor Fries would be an easy sell as an autistic. Tying his sensory issues into his origin would cement a lot of him out of the gate, including reactions around his before state (touching his wife's ice cold chamber, despite the pain it causes)-
October 17, 2024 at 4:43 AM
Overwatch 6v6 Dev blog:

So there's...a lot in here that I'm really curious about. Lots of thoughts, but this section sticks out:
July 26, 2024 at 12:49 AM