subatiq
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subatiq
@subatiq.com
Actively engineering stuff

https://linkedin.com/in/subatiq
These animations tickle something in my brain in a good way

#gamedev #wgpu #jailang
August 14, 2025 at 4:26 PM
Continuing building my game. Jai language enables me to do things so much faster and cleaner than other languages I tried. Even though the engine is built from the ground up, most features are so easy to implement

#jailang #wgpu #gamedev
July 7, 2025 at 3:57 PM
I released a game on the #appstore a few years ago—it was so polished that I didn’t expect to patch anything after extensive testing.
Well, it got delisted because the last update was *too long ago* 🙃

#gamedev
April 30, 2025 at 8:34 PM
Making solid progress on my custom engine #rust #wgpu #gamedev

Thanks to Rust and extensive GPU profiling, feeling confident about not having crashes mid-session—the worst thing in gaming, if you ask me.
April 29, 2025 at 5:59 PM
Doing some rendering with #rust and #wgpu. So far I’m really happy with how much I’m learning while building a game without an engine.

#gamedev is truly a great source of knowledge to grok as a software engineer and designer.

Kudos to Marek Cahyna for the free access to the model
February 7, 2025 at 8:12 PM