Dan Stoza
stoza.bsky.social
Dan Stoza
@stoza.bsky.social
Another preview of the @tavern.works map editor, now with actual editing!

Setting up the lighting for rectangular rooms on your map shouldn't require drawing lines all around your rooms. Tavern knows where the grid is and makes it as easy as possible to do basic lighting!

#vtt #ttrpg #gamedev
May 2, 2025 at 11:39 PM
After spending some time cleaning up grid and rectangle rendering for the map, here's a sneak peek of the room editor in @tavern.works

The goal is to make it as quick and easy as possible to define the rooms, stairs, and other features that make Tavern's lighting engine shine!

#vtt #ttrpg #gamedev
May 1, 2025 at 11:06 PM
While I expect that grid detection will work well most of the time, it's also important that manually editing the grid is quick and painless. Here's a preview of that process, which takes under a minute!

#vtt #ttrpg #gamedev
April 15, 2025 at 6:11 PM