Bram Stout
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stoutnl.bsky.social
Bram Stout
@stoutnl.bsky.social
Working on animations (including Minecraft animations) for over 10 years. Doing things like story writing, CG cinematography, CG pipeline development, rigging, and consulting.

Creator of MiEx, a Minecraft world exporter.

https://bramstout.nl
Been working on further customising Autodesk Maya for
@elementanimation.bsky.social , now with a new launcher!

(Play with sound)
May 29, 2025 at 4:23 PM
Some more progress on the paint stroke lookdev.

Still need to align the strokes to the surface, work on stability, and add in brush stroke textures.

It's entirely driven by a position pass, from which is spawns surface-stable points which then get rendered to the screen
February 21, 2025 at 9:56 AM