Bram Stout
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stoutnl.bsky.social
Bram Stout
@stoutnl.bsky.social
Working on animations (including Minecraft animations) for over 10 years. Doing things like story writing, CG cinematography, CG pipeline development, rigging, and consulting.

Creator of MiEx, a Minecraft world exporter.

https://bramstout.nl
Spent the first half of my day setting up a project with an existing build system.

Spent the second half of my day writing my own build system in Python...
October 10, 2025 at 6:37 AM
Also, did you know that MiEx can calculate MC-style ambient occlusion and export it out as an extra vertex colour set? This is EEVEE with just ambient world lighting, no shadows or GI

#minecraft
June 29, 2025 at 10:35 PM
Just released a new experimental version of MiEx 2.0.0 that fixes a bunch of bugs. I've also been rewriting some of the mesh handling to allow "shader" support in MiEx where you can calculate custom vertex colours

github.com/BramStoutPro...
#minecraft
Release MiEx v2.0.0.experimental-6 · BramStoutProductions/MiEx
This is an experimental release of MiEx v2.0.0. This release is not production ready and provided for people who want to test it out. New features aren't yet documented and breaking bugs may exist....
github.com
June 29, 2025 at 10:33 PM
Reposted by Bram Stout
*slaps npole*

this baby can terminate so many edge loops
June 15, 2025 at 5:06 PM
Pizza?
June 15, 2025 at 7:31 PM
I recently went to Scotland for a week and brought my camera with me

I've put the rest of the pictures on my website:
bramstout.nl/en/photograp...

#photography #scotland
June 8, 2025 at 9:48 AM
Been working on further customising Autodesk Maya for
@elementanimation.bsky.social , now with a new launcher!

(Play with sound)
May 29, 2025 at 4:23 PM
Cat
May 11, 2025 at 12:12 PM
I just released a new experimental build of MiEx with a rewritten entity system that also supports display entities, fixes for entity animation, and adds in support for item model definition files for use in item frames

You can get the latest build here:
github.com/BramStoutPro...
Release MiEx v2.0.0.experimental-5 · BramStoutProductions/MiEx
This is an experimental release of MiEx v2.0.0. This release is not production ready and provided for people who want to test it out. New features aren't yet documented and breaking bugs may exist....
github.com
April 17, 2025 at 4:26 PM
In 2024 @elementanimation.bsky.social switched to using @unrealengine.bsky.social for lighting and rendering. For this, I updated the Element Animation pipeline, which includes an interchange system to get the animations from Maya into Unreal.

Here's a post about it: bramstout.nl/en/work/elem...
April 4, 2025 at 3:01 PM
I got to work with @elementanimation.bsky.social to do the lighting for "A Wandering Trader Springs to Life!" for #MinecraftLIVE

I also created a new effects system to handle all of the particles and rewrote the Unreal Engine pipeline

I've written about it here: bramstout.nl/en/work/mine...
March 31, 2025 at 12:42 PM
Reposted by Bram Stout
Check out our latest masterpiece!
Minecraft LIVE – March 2025: A Wandering Trader Springs to Life!
YouTube video by Minecraft
www.youtube.com
March 27, 2025 at 8:18 PM
Reposted by Bram Stout
That jaunty tune that the trader dances to is the brainchild of @mrweebl.bsky.social! Having him in our writing sessions has been both hilarious and an absolute honour. Can't wait to work on more things together!
Helped out with the animation and some of the music for the @elementanimation.bsky.social section for this. It was a lot of fun to be a part of and work on.
Did you catch #minecraftlive ??
We loved everyone's reaction to our perfectly normal, definitely not weird video!❤️🤘
March 23, 2025 at 6:53 PM
I got to do the lighting for this animation that we did for #MinecraftLIVE !

It was a lot of fun doing the lighting and making a new effects system to handle all of those falling leave particles

Link to animation in the livestream:
youtube.com/live/jGNgh5z...
Did you catch #minecraftlive ??
We loved everyone's reaction to our perfectly normal, definitely not weird video!❤️🤘
March 23, 2025 at 1:36 AM
Reposted by Bram Stout
Don't dig straight down.

#minecraft #minecraftart #art #3D #artsky
March 17, 2025 at 6:14 PM
Don't dig straight down.

#minecraft #minecraftart #art #3D #artsky
March 17, 2025 at 6:14 PM
Some more progress on the paint stroke lookdev.

Still need to align the strokes to the surface, work on stability, and add in brush stroke textures.

It's entirely driven by a position pass, from which is spawns surface-stable points which then get rendered to the screen
February 21, 2025 at 9:56 AM
I have released another experimental build of the upcoming version of MiEx, my Minecraft world exporter.

It provides some general improvements and also support for Wavefront OBJ model files.

github.com/BramStoutPro...
Release MiEx v2.0.0.experimental-3 · BramStoutProductions/MiEx
This is an experimental release of MiEx v2.0.0. This release is not production ready and provided for people who want to test it out. New features aren't yet documented and breaking bugs may exist....
github.com
February 20, 2025 at 11:17 AM
Reposted by Bram Stout
I reworked the Filmic Classic colour rendering for my colour management workflow LOOCS, and I wanted to share how I went about it.
February 17, 2025 at 12:23 PM
I reworked the Filmic Classic colour rendering for my colour management workflow LOOCS, and I wanted to share how I went about it.
February 17, 2025 at 12:23 PM
Just got a new camera (LUMIX S5IIX) and obviously some of the first pictures that I took is of my cat
February 16, 2025 at 3:42 PM
Working on some lookdev stuff. Trying to spawn random points with roughly constant screen-space density that are stuck to 3D objects
February 12, 2025 at 10:20 PM
I have released an experimental build of the upcoming version of MiEx, my Minecraft world exporter.

It's a very big update with lots of new features, including support for Minecraft Bedrock Edition and entities (including animated entities)

github.com/BramStoutPro...
Release MiEx v2.0.0.experimental-2 · BramStoutProductions/MiEx
This is an experimental release of MiEx v2.0.0. This release is not production ready and provided for people who want to test it out. New features aren't yet documented and breaking bugs may exist....
github.com
February 2, 2025 at 8:12 PM
Reposted by Bram Stout
An Element Animation Advertisement!?
www.youtube.com/watch?v=ZeGL...
VILLAGER NEWS: The Blatant Advert (Minecraft Animation)
YouTube video by Element Animation
www.youtube.com
December 30, 2024 at 6:42 PM
I got to work together with the people from @elementanimation.bsky.social on this animated video for Minecraft! I did all of the lighting for it.

The Pale Garden scene was my favourite scene to light.

www.youtube.com/watch?v=uoh0...
Minecraft 2024: A year in blocks
YouTube video by Minecraft
www.youtube.com
December 26, 2024 at 4:21 PM