Working on a Caves of Qud MTG set, here's the full card list:
https://docs.google.com/document/d/1Fqm2Enw6_YJVc_j-d-CXN-vvYXSyGrxgwBOdAgnd1Lc/edit?usp=sharing
Width: 120
Height: 40
Defect chance: 10%
AOE: 3 -> 2
Note that this image appears a bit less noisy than the previous. The decreased area of effect means fewer cells turned white by virtue of being sort of near a clump of white cells.
Width: 120
Height: 40
Defect chance: 10%
AOE: 3 -> 2
Note that this image appears a bit less noisy than the previous. The decreased area of effect means fewer cells turned white by virtue of being sort of near a clump of white cells.
Width: 120
Height: 40
Defect chance: 5% -> 10%
AOE: 3
This looks pretty similar, but notably more dense. Increasing the defect chance (to a point) will increase the density of white cells. Note that white cells largely still end up in clumps,
Width: 120
Height: 40
Defect chance: 5% -> 10%
AOE: 3
This looks pretty similar, but notably more dense. Increasing the defect chance (to a point) will increase the density of white cells. Note that white cells largely still end up in clumps,
Parameters:
Width: 120
Height: 40
Defect chance: 5%
AOE: 3
It produces these clusters that look pretty neat. It kind of looks like some sort of landmass, or maybe the texture of leaves in a tree.
Parameters:
Width: 120
Height: 40
Defect chance: 5%
AOE: 3
It produces these clusters that look pretty neat. It kind of looks like some sort of landmass, or maybe the texture of leaves in a tree.
That's all for templar week. Check my profile for 7 barathrumite cards. Next week I'm doing a very different kind of faction
That's all for templar week. Check my profile for 7 barathrumite cards. Next week I'm doing a very different kind of faction
Implants also have a very steep equip cost, with a much cheap "equip human" cost in order to represent that theyre a truekin thing
Implants also have a very steep equip cost, with a much cheap "equip human" cost in order to represent that theyre a truekin thing
Because there is no leader of the putus templar in-game (maybe there is one in lore that idk about), I decided to make the leader a wraith-knight summoned by a phylactery squire.
Because there is no leader of the putus templar in-game (maybe there is one in lore that idk about), I decided to make the leader a wraith-knight summoned by a phylactery squire.
This concludes Barathrumite Week. Next week is the Putus Templar.
This concludes Barathrumite Week. Next week is the Putus Templar.
@cavesofqud.com
@cavesofqud.com