20-something, in theory
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Every world has stars 🪶
Furry / Gamedev / Lego
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A friend of eggbug.
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Projects:
#sunfire_mocs / #sunfire_interactive / #sunfire_art / #sunfire_3d
#FirmamentsEye / #RiptideManor / #FreeCatalyst
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starlight.garden
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prototyping is fun. i spent most of today rewriting my data structures and all that effort is COMPLETELY invisible from the outside.
lol. lmao
time for a break
prototyping is fun. i spent most of today rewriting my data structures and all that effort is COMPLETELY invisible from the outside.
lol. lmao
time for a break
do i: load the whole world into a single 2d array and render/iterate it in chunks
instead of having it as small chunks which are each individual nodes that store their own contents
that said, the chunks WILL serve a gameplay purpose so maybe better to have them?
do i: load the whole world into a single 2d array and render/iterate it in chunks
instead of having it as small chunks which are each individual nodes that store their own contents
that said, the chunks WILL serve a gameplay purpose so maybe better to have them?
a small model that runs around at the bottom of the screen and directs/gestures at the mouse cursor
would only work when the mouse is in use, but still. cute
a small model that runs around at the bottom of the screen and directs/gestures at the mouse cursor
would only work when the mouse is in use, but still. cute
next on the list: first draft block breaking and placement.
next on the list: first draft block breaking and placement.
was messing with curve-based camera smoothing and found this fun little "sticky" camera setup!
the camera finds a point partway between the player and mouse, then samples a curve using the distance to a set max value in order to smooth its motion.
was messing with curve-based camera smoothing and found this fun little "sticky" camera setup!
the camera finds a point partway between the player and mouse, then samples a curve using the distance to a set max value in order to smooth its motion.
going to start on broader world structure and player interaction soon. first off will be just making the world generate in its base form, then breaking and placing blocks.
not sure how i'll handle inventory yet either... remains to be seen.
going to start on broader world structure and player interaction soon. first off will be just making the world generate in its base form, then breaking and placing blocks.
not sure how i'll handle inventory yet either... remains to be seen.
Not sure just yet if i want to go for this lineless style, it fits the tone quite well but i'm more used to using outlines for my spritework.
Not sure just yet if i want to go for this lineless style, it fits the tone quite well but i'm more used to using outlines for my spritework.
1. i think i will make chunks 24x24 in size. i like how divisible it is, and 8x3 is a useful set of divisions.
thought about 30 or maybe 36 but neither feels as clean.
kinda too bad i couldn't squeeze a 5 in, but it'd get too big.
1. i think i will make chunks 24x24 in size. i like how divisible it is, and 8x3 is a useful set of divisions.
thought about 30 or maybe 36 but neither feels as clean.
kinda too bad i couldn't squeeze a 5 in, but it'd get too big.
if we could get it to 100% by Dec, that'd be amazing! i could especially use the extra funds rn, since i normally rely on SNAP benefits to feed myself ^^"
thank you all! 💛
gofund.me/b54aa79d9
if we could get it to 100% by Dec, that'd be amazing! i could especially use the extra funds rn, since i normally rely on SNAP benefits to feed myself ^^"
thank you all! 💛
gofund.me/b54aa79d9
linux progress for today: steam can see my controller but nightreign can't! weird.
gonna have to fiddle with that later
linux progress for today: steam can see my controller but nightreign can't! weird.
gonna have to fiddle with that later
here's hoping it doesn't cause any problems with NTFS drives if i switch between it and windows! that's like the one thing that's been making me hesitate so far.
here's hoping it doesn't cause any problems with NTFS drives if i switch between it and windows! that's like the one thing that's been making me hesitate so far.
www.patreon.com/vacuumflowers
www.patreon.com/vacuumflowers
Doctor Suez's The Boat That Got Stuck
Doctor Suez's The Boat That Got Stuck
am i going to do that?
uh. um
am i going to do that?
uh. um
godot has decided that obviously i want to start up the script editor with the files panel closed for some reason.
i don't... so i guess i just have to open it myself now? weird.
godot has decided that obviously i want to start up the script editor with the files panel closed for some reason.
i don't... so i guess i just have to open it myself now? weird.
a Steam Train, if you will.
a Steam Train, if you will.