ashtorak
I brought back the Mechazilla logo for this decal set, which you can find on the Discord: discord.gg/w4wcufZF2r
While this is the work-in-progress OLM model that is currently on the dev version, you can use decal sets like this in the current retail versions on Steam/EGS.
Join the Starbase Simulator Community Discord Server!
A community made server for the game called
discord.gg
September 7, 2025 at 8:38 PM
This is just an HTML page that is used as overlay in OBS. So you won't have it directly on your game window. But there should be a way to do that also.

Other interactive versions with more detailed info are also in the works. For example this one by new Builder Ker1010:
September 2, 2025 at 6:25 PM
I set dry mass to 155 t here. Still too low maybe?
Of course, the whole flying simulation is very simple. But the numbers should still be in same ball park roughly.
August 27, 2025 at 10:19 PM
Had to lower the default drag coefficient from 0.5 to 0.2 for similar deceleration.
The default is set up for subsonic gliding operation. Guess, I need to add some sort of airflow dependency at some point. Even though, flying is not really the focus of StarbaseSim, currently.
August 27, 2025 at 10:19 PM
If you bought it already and like this update, I would be very happy about any extra support via kofi:
ko-fi.com/ashtorak
Support ashtorak@StarbaseSim
Support ashtorak@StarbaseSim
ko-fi.com
August 25, 2025 at 7:31 PM