ashtorak
Pinned
Dear Mac users, there is a clear timeline now for Mac version of StarbaseSim for Steam and EGS. While it will still take quite some time at the current state, you can push it forward here now:
gofundme.com/f/help-get-s...
Thanks to big help by @indnstar.bsky.social it already advanced by 20%! 😀
Donate to Help bring StarbaseSim Unreal version to Mac!, organized by Andi ashtorak
While I'm slowly making some money with StarbaseSim now, it's not enough y… Andi ashtorak needs your support for Help bring StarbaseSim Unreal version to Mac!
gofundme.com
The OLM has been marked for deletion...let's do it quickly!
October 25, 2025 at 8:03 PM
StarbaseSim development is paused!
Read more about why here:
starbasesim.com/wordpress/20...
[Devlog] Development is paused, for the most part – starbasesim.com
starbasesim.com
October 24, 2025 at 7:42 PM
Will S38 survive splashdown tomorrow, when it flies?
October 12, 2025 at 10:52 PM
The patch is live now on all platforms, including Linux!
I have submitted a small patch for review and as soon as it goes through, the Steam and EGS version will get an update, sometime tomorrow, possibly.
You can find the changelog here: starbasesim.com/wordpress/20...
[Devlog] Patch for Launch Mount Overhaul – starbasesim.com
starbasesim.com
October 12, 2025 at 1:16 PM
I have submitted a small patch for review and as soon as it goes through, the Steam and EGS version will get an update, sometime tomorrow, possibly.
You can find the changelog here: starbasesim.com/wordpress/20...
[Devlog] Patch for Launch Mount Overhaul – starbasesim.com
starbasesim.com
October 11, 2025 at 7:19 PM
S38 is moving out right now for the final stack of this Starship version and on this launch mount.
Here is a slightly older clip showing some of the stacking operation in StarbaseSim while the booster is already fully loaded with propellant for some reason:
October 11, 2025 at 7:05 PM
The new update with the overhauled launch mount is live now!
Finally, after three years! In the clip below you can see how it looked like back then. Quite some progress! :)
September 26, 2025 at 8:27 AM
and now to the most important feature! 😄

This is a short clip from the video that's going to premier in about 5 hours from now. After the premier, the update with @RyanHansenSpace's launch mount model will go live on Steam and Epic Games Store.

www.youtube.com/watch?v=blm7...
September 25, 2025 at 2:25 PM
The premier is up!
The new StarbaseSim update will go live after the premier, as usual.
However, Epic hasn't approved it yet. So the premier and release time might get delayed.

www.youtube.com/watch?v=blm7...
NEW StarbaseSim UPDATE with MASSIVE Launch Mount Overhaul is out (when this premiers) (might delay)
YouTube video by StarbaseSim
www.youtube.com
September 24, 2025 at 5:02 PM
It's still looking good for a release of the OLM update tomorrow, 24 hours from now. I'll put up a premier again on YouTube for the final countdown, when it's ready.
September 23, 2025 at 7:05 PM
Looks like we had a good final static fire of S38 earlier. Awesome!
While we won't see this anymore in real life, you can still re-create it any time in StarbaseSim in the next update with the full OLM, including vent!
Aiming to release it as soon as this Wednesday!
September 22, 2025 at 7:18 PM
Next up: Final static fire test on Pad A OLM with S38
September 7, 2025 at 8:38 PM
More views of RyanHansenSpace's launch mount model in the latest Dev Version Update. Now with clamps and raptor quick disconnects!

Give extra support and get access to the dev version amongst other things: t.co/DEP39dXRv9
September 6, 2025 at 8:15 PM
There it is! The first usable SpaceX stream like overlay using the new API.
Great work by Lyna on the discord! There you can also find out more about it in the new API/Decals section:
discord.gg/w4wcufZF2r

or get it here: github.com/KakushiTLG/S...

I might do a longer video about this next week.
September 2, 2025 at 6:25 PM
Work on integrating @RyanHansenSpace's OLM continues.
I have put up the latest work-in-progress state on the dev version for supporters to check out.

Get access to the dev version by becoming a builder:
ko-fi.com/c/b8034e537f
August 29, 2025 at 10:18 PM
Playing around a bit trying to recreate this.
The attitude controller is not the best here, so I had to make some manual input to keep it stable.
August 27, 2025 at 10:19 PM
I have uploaded some videos on Youtube about how to use the new Decal and API systems.
People already started working on custom UI's. Can't wait to see what you can make with it!

Decals: www.youtube.com/watch?v=H1PR...

API: www.youtube.com/watch?v=rZ91...
How to use API for ultimate rocket control in latest StarbaseSim update
YouTube video by StarbaseSim
www.youtube.com
August 26, 2025 at 8:46 PM
Linux version of latest update is up and should be working fine.
If you are waiting for Mac, check the pinned post in my profile.
August 26, 2025 at 11:51 AM
The new StarbaseSim Update with API, Decals and the new Pad A parts by @RyanHansenSpace, @ChameleonCir and Questin is out now on Steam and EGS!
Get it here:
store.steampowered.com/app/3333060/...
store.epicgames.com/p/starbasesi...
August 25, 2025 at 7:26 PM
Update goes live in about an hour from now. I will be in the premier chat and later hop into some games, if any are open.
August 25, 2025 at 6:01 PM
The update will be released after the premier of this video: youtu.be/d8dEfx9D94M
which is scheduled for 07:00 PM UTC (2 PM Texas) today.
Static Firing Starship on Pad A in latest StarbaseSim Update
YouTube video by StarbaseSim
youtu.be
August 25, 2025 at 12:53 PM
I have finished this update for release tomorrow (pending regulatory approval) after deciding to give the OLM more time. The time a @RyanHansenSpace model deserves.
See Devlog for more details: starbasesim.com/wordpress/20...

Good luck Ship 37!
August 24, 2025 at 9:23 PM
Since you might not have seen it, let me repost this info about the next update again. I'm currently working hard on finishing it up before next flight. But might take a little longer due to the OLM getting a much bigger upgrade than initially anticipated.
Yes! The OLM is finally getting an upgrade! More about that later. There is still a lot of work to do on it. But it's the last big item of this next update. You can check it out already on the dev version.
So main things of the update will be OLM (+ ship adapter) + API + Decals.
August 18, 2025 at 10:42 PM
Waiting for that final static fire of Ship 37.
August 13, 2025 at 8:44 AM
That was a pretty nice static fire, but S37 has to come back for a second round with a new RVac it looks like.
I have adjusted the plume generation in the latest dev version patch to make it a bit more realistic.
August 7, 2025 at 8:08 PM